- let mutable bgValue = !max - (!max - !min) / 4.0
- let mutable fgValue = !min + (!max - !min) / 4.0
- let mutable d_bg = new Matrix<float32>(mat.Size)
- let mutable d_fg = new Matrix<float32>(mat.Size)
-
- for i in 1..3 do
- CvInvoke.Pow(mat - bgValue, 2.0, d_bg)
- CvInvoke.Pow(mat - fgValue, 2.0, d_fg)
- let fg = (d_fg * fgFactor).Cmp(d_bg, CvEnum.CmpType.LessThan)
-
- printfn "test"
-
-
- (*d_bg = (imgFloat - color_bg) .^ 2.0;
- d_fg = (imgFloat - color_fg) .^ 2.0;
- fg = d_fg * Background_weight < d_bg;
- imgFilteredFg = imgFloat;
- imgFilteredFg(~fg) = nan;
- color_fg = median(reshape(imgFilteredFg, [], 1), 'omitnan');
- imgFilteredBg = imgFloat;
- imgFilteredBg(fg) = nan;
- color_bg = median(reshape(imgFilteredBg, [], 1), 'omitnan');
- *)
-
+ let mutable median_bg = (!max).[0] - ((!max).[0] - (!min).[0]) / 4.0
+ let mutable median_fg = (!min).[0] + ((!max).[0] - (!min).[0]) / 4.0
+ let mutable d_bg = new Image<Gray, float32>(img.Size)
+ let mutable d_fg = new Image<Gray, float32>(img.Size)
+ let mutable fg = new Image<Gray, byte>(img.Size)