Ray tracing (pas termine).
[GPU.git] / WCudaMSE / Student_Cuda_Image / src / cpp / core / 04_RayTracing / moo / device / RayTracingDevice.h
1 #ifndef RAY_TRACING_DEVICE_H
2 #define RAY_TRACING_DEVICE_H
3
4 #include "DomaineMath.h"
5
6 __global__
7 void rayTracing(uchar4* ptrDevPixels, int w, int h, DomaineMath domaineMath, float t);
8
9 #endif