open Types
let showWindow (parent : Window) : int option =
- let win = Views.PPICalculatorWindow()
+ let win = Views.PPICalculatorWindow ()
win.Owner <- parent
win.Left <- parent.Left + parent.ActualWidth / 2. - win.Width / 2.
win.Top <- parent.Top + parent.ActualHeight / 2. - win.Height / 2.
for size in Utils.sensorSizes do
- win.cmbSensorSize.Items.Add(size) |> ignore
+ win.cmbSensorSize.Items.Add (size) |> ignore
win.cmbSensorSize.SelectedIndex <- 0
let resolution (w_p : float<px>) (w_mm : float<mm>) (zoom : float) : float<ppi> =
let { w = w; h = h } = win.cmbSensorSize.SelectedValue :?> SensorSize
let ratio = h / w
- let parseDouble txt errorMess = match Double.TryParse(txt) with true, value -> Success value | _ -> Fail errorMess
+ let parseDouble txt errorMess = match Double.TryParse (txt) with true, value -> Success value | _ -> Fail errorMess
match
(result {
let wPixel = 1.<px> * sqrt (sensorResolution * 1e6 / ratio)
return! Success (float <| resolution wPixel w zoom)
}) with
- | Success res -> win.txtImageResolution.Text <- (int (res / 1000.) * 1000).ToString()
+ | Success res -> win.txtImageResolution.Text <- int (res / 1000.) * 1000 |> string
| Fail mess -> win.txtImageResolution.Text <- mess
- win.butCancel.Click.AddHandler(fun obj args -> win.DialogResult <- Nullable<bool>(false); win.Close())
- win.butOK.Click.AddHandler(fun obj args -> win.DialogResult <- Nullable<bool>(true); win.Close())
+ win.butCancel.Click.AddHandler (fun obj args -> win.DialogResult <- Nullable<bool> (false); win.Close ())
+ win.butOK.Click.AddHandler (fun obj args -> win.DialogResult <- Nullable<bool> (true); win.Close ())
- win.cmbSensorSize.SelectionChanged.AddHandler(fun obj arg -> updateCurrentResolution ())
- win.txtSensorResolution.TextChanged.AddHandler(fun obj arg -> updateCurrentResolution ())
- win.txtZoom.TextChanged.AddHandler(fun obj arg -> updateCurrentResolution ())
+ win.cmbSensorSize.SelectionChanged.AddHandler (fun obj arg -> updateCurrentResolution ())
+ win.txtSensorResolution.TextChanged.AddHandler (fun obj arg -> updateCurrentResolution ())
+ win.txtZoom.TextChanged.AddHandler (fun obj arg -> updateCurrentResolution ())
- let result = win.ShowDialog()
+ let result = win.ShowDialog ()
if result.HasValue && result.Value then
match Int32.TryParse win.txtImageResolution.Text with
| true, res -> Some res