let mutable nbOfPicks = (float currentElements.Count) * factorNbMaxPick |> int
let mutable nbOfValidPicks = (float currentElements.Count) * factorNbValidPick |> int
while nbOfPicks > 0 && nbOfValidPicks > 0 do
let p1 = currentElements.[rng.Next(currentElements.Count)]
let p2 = currentElements.[rng.Next(currentElements.Count)]
let p3 = currentElements.[rng.Next(currentElements.Count)]
let mutable nbOfPicks = (float currentElements.Count) * factorNbMaxPick |> int
let mutable nbOfValidPicks = (float currentElements.Count) * factorNbValidPick |> int
while nbOfPicks > 0 && nbOfValidPicks > 0 do
let p1 = currentElements.[rng.Next(currentElements.Count)]
let p2 = currentElements.[rng.Next(currentElements.Count)]
let p3 = currentElements.[rng.Next(currentElements.Count)]