let min, max =
let min = ref [| 0.0 |]
- let minLocation = ref <| [| Point() |]
+ let minLocation = ref <| [| Point () |]
let max = ref [| 0.0 |]
- let maxLocation = ref <| [| Point() |]
- img.MinMax(min, max, minLocation, maxLocation)
+ let maxLocation = ref <| [| Point () |]
+ img.MinMax (min, max, minLocation, maxLocation)
float32 (!min).[0], float32 (!max).[0]
let inline bin (x : float32) : int =
let min, max =
let min = ref 0.0
- let minLocation = ref <| Point()
+ let minLocation = ref <| Point ()
let max = ref 0.0
- let maxLocation = ref <| Point()
- mat.MinMax(min, max, minLocation, maxLocation)
+ let maxLocation = ref <| Point ()
+ mat.MinMax (min, max, minLocation, maxLocation)
float32 !min, float32 !max
let inline bin (x : float32) : int =