\r
int mainGL(const vector<string>& args)\r
{\r
- const string defaultCommand = "raytracing";\r
+ const string defaultCommand = "demo";\r
const string command = args.size() > 0 ? args[0] : defaultCommand;\r
\r
// AutoViewer<Rippling0Image, Rippling0Provider> rippling0(true, true, 10, 10); // Warmup.\r
\r
if (command == "rippling")\r
- {\r
AutoViewer<Image, RipplingProvider> rippling(true, true, 10, 10);\r
- }\r
else if (command == "mandelbrot")\r
{\r
const bool multiGPU = args.size() >= 2 && args[1] == "--mp";\r
AutoViewer<ImageFonctionel, JuliaProvider> fractalJulia(true, true, 180, 80, false);\r
AutoViewer<ImageFonctionel, NewtonProvider> newtown(true, true, 260, 120, false);\r
AutoViewer<Image, HeatTransfertProvider> heatTransfert(true, false, 1200, 300, false);\r
+ AutoViewer<Image, RayTracingProvider> rayTracing(true, true, 200, 80);\r
GLUTImageViewers::runALL();\r
}\r
else\r