--- /dev/null
+#include <iostream>\r
+\r
+#include "Indice2D.h"\r
+#include "cudaTools.h"\r
+#include "Device.h"\r
+\r
+#include "RipplingMath.h"\r
+\r
+using std::cout;\r
+using std::endl;\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* Declaration *|\r
+ \*---------------------------------------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |* Imported *|\r
+ \*-------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |* Public *|\r
+ \*-------------------------------------*/\r
+\r
+__global__ void rippling(uchar4* ptrDevPixels, int w, int h, float t);\r
+\r
+/*--------------------------------------*\\r
+ |* Private *|\r
+ \*-------------------------------------*/\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* Implementation *|\r
+ \*---------------------------------------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |* Public *|\r
+ \*-------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |* Private *|\r
+ \*-------------------------------------*/\r
+\r
+__global__ void rippling(uchar4* ptrDevPixels, int w, int h, float t)\r
+ {\r
+ RipplingMath ripplingMath = RipplingMath(w, h);\r
+\r
+ // TODO pattern entrelacement\r
+ }\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* End *|\r
+ \*---------------------------------------------------------------------*/\r
+\r