Ajout de l'ensemble du workspace.
[GPU.git] / WCudaMSE / Tuto_Image_Cuda / src / cpp / core / 02_Damier_Zoomable / moo / host / Damier.h
diff --git a/WCudaMSE/Tuto_Image_Cuda/src/cpp/core/02_Damier_Zoomable/moo/host/Damier.h b/WCudaMSE/Tuto_Image_Cuda/src/cpp/core/02_Damier_Zoomable/moo/host/Damier.h
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+#ifndef DAMIER_H_\r
+#define HELLO_FONCTIONEL_H_\r
+\r
+#include "cudaTools.h"\r
+#include "AnimableFonctionel_I.h"\r
+#include "MathTools.h"\r
+#include "VariateurF.h"\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |*                    Declaration                                     *|\r
+ \*---------------------------------------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |*            Public                  *|\r
+ \*-------------------------------------*/\r
+\r
+class Damier: public AnimableFonctionel_I\r
+    {\r
+       /*--------------------------------------*\\r
+       |*              Constructor             *|\r
+        \*-------------------------------------*/\r
+\r
+    public:\r
+\r
+       Damier(int w, int h, float dt, int n);\r
+       virtual ~Damier(void);\r
+\r
+       /*--------------------------------------*\\r
+        |*             Methodes                *|\r
+        \*-------------------------------------*/\r
+\r
+    public:\r
+\r
+       /*----------------*\\r
+       |*  Override      *|\r
+       \*---------------*/\r
+\r
+\r
+       /**\r
+        * Override\r
+        * Call periodicly by the API\r
+        */\r
+       virtual void animationStep(void);\r
+\r
+       void runGPU(uchar4* ptrDevPixels, const DomaineMath& domaineMath); // Override\r
+\r
+       /**\r
+        * Para animation\r
+        */\r
+       float getT(void); // Override\r
+       int getW(void); // Override\r
+       int getH(void); // Override\r
+       DomaineMath* getDomaineMathInit(void); // Override\r
+       string getTitle(void); // Override\r
+\r
+\r
+\r
+       /*--------------------------------------*\\r
+        |*             Attributs               *|\r
+        \*-------------------------------------*/\r
+\r
+    private:\r
+\r
+       // Inputs\r
+       int w;\r
+       int h;\r
+       int n;\r
+\r
+       // Tools\r
+       dim3 dg;\r
+       dim3 db;\r
+       float t; // para animation\r
+       VariateurF variateurAnimation; // varier t\r
+       DomaineMath* ptrDomaineMathInit;\r
+\r
+       //Outputs\r
+       string title;\r
+    };\r
+\r
+#endif\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |*                    End                                             *|\r
+ \*---------------------------------------------------------------------*/\r