--- /dev/null
+#ifndef VERTEX_BUFFER_OBJECT_H\r
+#define VERTEX_BUFFER_OBJECT_H\r
+\r
+#include "BufferObject.h"\r
+\r
+class CBI_GL VertexBufferObject : public BufferObject\r
+ {\r
+ public:\r
+ VertexBufferObject(unsigned int sizeOctet,void* bufferVertex,GLenum bufferUsage);\r
+ virtual ~VertexBufferObject();\r
+ };\r
+\r
+#endif\r