1 use sysinfo
::{ProcessExt
, SystemExt
};
4 pub struct ValheimExe
{
6 load_average_5min
: f64, // [%].
8 world_size
: u64, // [B].
12 pub fn format_memory(&self) -> String
{
13 format_byte_size(self.memory
* 1024, 2)
15 pub fn format_load_average(&self) -> String
{
16 format!("{:.2} %", self.load_average_5min
)
18 pub fn format_uptime(&self) -> String
{
19 let mins
= self.uptime
/ 60;
20 let hours
= mins
/ 60;
21 let days
= hours
/ 24;
22 format!("{}d{}h{}min", days
, hours
- 24 * days
, mins
- 60 * hours
)
24 pub fn format_world_size(&self) -> String
{
25 format_byte_size(self.world_size
, 2)
29 const BINARY_PREFIXES
: [&str; 8] = ["B", "KiB", "MiB", "GiB", "TiB", "PiB", "EiB", "ZiB"];
31 fn format_byte_size(bytes
: u64, precision
: usize) -> String
{
33 let mut size
: u64 = 1;
34 size
*= 1024u64.pow(i
as u32);
37 return format!("{} {}", std
::cmp
::max(0u64, bytes
), BINARY_PREFIXES
[i
]);
39 else if bytes
< 1024 * size
{
40 return format!("{:.prec$} {}", bytes
as f64 / size
as f64, BINARY_PREFIXES
[i
], prec
= precision
);
47 const VALHEIM_PROCESS_NAME
: &str = "valheim_server";
49 pub fn get_valheim_executable_information(world_path
: &str) -> Option
<ValheimExe
> {
50 let mut system
= sysinfo
::System
::new_all();
51 system
.refresh_system();
52 let processes
= system
.get_process_by_name(VALHEIM_PROCESS_NAME
);
54 if processes
.len() >= 1 {
55 let process
= processes
.first().unwrap();
57 let world_size
= match std
::fs
::metadata(world_path
) { Ok(f
) => f
.len(), Err(_
) => 0u64 };
61 memory
: process
.memory(),
62 load_average_5min
: system
.get_load_average().five
/ system
.get_processors().len() as f64 * 100.,
63 uptime
: std
::time
::SystemTime
::now().duration_since(std
::time
::UNIX_EPOCH
).unwrap().as_secs() - process
.start_time(),