Some(\r
MinecraftExe {\r
memory: process.memory(),\r
load_average_5min: system.get_load_average().five / system.get_processors().len() as f64 * 100.,\r
uptime: std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).unwrap().as_secs() - process.start_time(),\r
world_size,\r
Some(\r
MinecraftExe {\r
memory: process.memory(),\r
load_average_5min: system.get_load_average().five / system.get_processors().len() as f64 * 100.,\r
uptime: std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).unwrap().as_secs() - process.start_time(),\r
world_size,\r