#ifndef RAY_TRACING_DEVICE_H
#define RAY_TRACING_DEVICE_H
-#include "DomaineMath.h"
-
__global__
-void rayTracing(uchar4* ptrDevPixels, int w, int h, DomaineMath domaineMath, float t);
+void rayTracing(uchar4* ptrDevPixels, int w, int h, float t);
#endif