class AnimableFonctionel_I\r
{\r
public:\r
-\r
- //virtual ~Animable_I(void)=0;\r
+ virtual ~AnimableFonctionel_I() {}\r
\r
virtual void runGPU(uchar4* ptrDevPixels,const DomaineMath& domaineMath)=0;\r
virtual void animationStep(void)=0;\r
* getParaAnimation\r
*/\r
virtual float getT(void)=0;\r
+ virtual string getTName() { return "t = "; }\r
\r
virtual string getTitle(void)=0;\r
-\r
};\r
\r
#endif\r