e57ccbecefa8cf65f4f40eb3287688290e6091b1
1 #ifndef RIPPLING_MATH_H_
2 #define RIPPLING_MATH_H_
7 /*----------------------------------------------------------------------*\
9 \*---------------------------------------------------------------------*/
11 /*--------------------------------------*\
13 \*-------------------------------------*/
16 * Dans un header only pour preparer la version cuda
21 /*--------------------------------------*\
23 \*-------------------------------------*/
27 RipplingMath(unsigned int w
, unsigned int h
))
32 virtual ~RipplingMath(void)
37 /*--------------------------------------*\
39 \*-------------------------------------*/
43 void colorIJ(uchar4
* ptrColor
, int i
, int j
, float t
)
53 void dxy(int i
, int j
, float* ptrResult
) // par exmple
60 /*--------------------------------------*\
62 \*-------------------------------------*/
73 /*----------------------------------------------------------------------*\
75 \*---------------------------------------------------------------------*/