- //Rippling0Image* ptrRippling0 = Rippling0Provider::createGL();\r
- Image* ptrRippling = RipplingProvider::createGL();\r
- // TODO : Insert autres Images ...\r
-\r
- bool isAnimation = true;\r
- bool isSelection = true;\r
-\r
- //GLUTImageViewers rippling0Viewer(ptrRippling0, isAnimation, isSelection, 0, 0);\r
- GLUTImageViewers ripplingViewer(ptrRippling, isAnimation, isSelection, 10, 10);\r
- // TODO : Insert here autres ImageViewers ...\r
+ //Viewer<Rippling0Image, Rippling0Provider> rippling0(true, true, 10, 10);\r
+ //Viewer<Image, RipplingProvider> rippling0(true, true, 10, 10);\r
+ //Viewer<ImageFonctionel, MandelbrotProvider> fractalMandelbrot(true, true, 20, 20);\r
+ //Viewer<ImageFonctionel, JuliaProvider> fractalJulia(true, true, 30, 30);\r
+ Viewer<ImageFonctionel, NewtonProvider> newtown(true, true, 20, 20);\r
+ //Viewer<Image, HeatTransfertProvider> heatTransfert(true, false, 20, 20);\r