#include "MathTools.h"
#include "AleaTools.h"
+#include "ConvolutionDevice.h"
+
class Convolution : public Animable_I
{
public:
int getW() /*override*/;
int getH() /*override*/;
-
float getT() /*override*/;
std::string getTitle(void) /*override*/;
const std::string title;
- static const float kernel[9][9];
+ uchar4* ptrDevImageSource;
+
+ static const float kernel[KERNEL_SIZE][KERNEL_SIZE];
};
#endif