2 #ifndef IMAGE_CONVOLUTION_CUDA_H
3 #define IMAGE_CONVOLUTION_CUDA_H
6 #include "CaptureVideo.h"
8 class ImageConvolutionCuda
: public Image
11 ImageConvolutionCuda(Animable_I
* ptrAnimable
, CaptureVideo
* captureur
,ColorRGB_01
* ptrColorTitreRGB
= new ColorRGB_01(1, 0, 0));
13 virtual ~ImageConvolutionCuda();
16 void fillImageGL(uchar4
* ptrDevImageGL
, int w
, int h
); // override
19 CaptureVideo
* captureur
;