1 #include "RayTracingProvider.h"
3 RayTracing
* RayTracingProvider::create()
8 return new RayTracing(dw
, dh
);
11 Image
* RayTracingProvider::createGL()
13 ColorRGB_01
* ptrColorTitre
= new ColorRGB_01(255, 255, 255);
14 return new Image(create(), ptrColorTitre
); // both ptr destroy by destructor of ImageFonctionel