3 #include "Indice2D.h"
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4 #include "IndiceTools.h"
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5 #include "DomaineMath.h"
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6 #include "cudaTools.h"
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9 #include "NewtonMath.h"
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14 __global__ void newton(uchar4* ptrDevPixels, int w, int h, DomaineMath domaineMath)
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16 const int TID = Indice2D::tid();
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17 const int NB_THREAD = Indice2D::nbThread();
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18 const int WH = w * h;
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20 NewtonMath newtonMath;
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23 color.z = 255; // Par défaut, l'image est opaque.
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31 IndiceTools::toIJ(s, w, &pixelI, &pixelJ); // update (pixelI, pixelJ)
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33 // (i,j) domaine ecran
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34 // (x,y) domaine math
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35 domaineMath.toXY(pixelI, pixelJ, &x, &y); // (i,j) -> (x,y)
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37 newtonMath.colorXY(&color, x, y);
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39 ptrDevPixels[s] = color;
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