Creation de viewer pour faciliter l'activation ou non des differents codes des labos.
[GPU.git] / WCudaMSE / API_GL / INC_WIN / GL / wglew.h
1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
4 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
5 ** Copyright (C) 2002, Lev Povalahev
6 ** All rights reserved.
7 **
8 ** Redistribution and use in source and binary forms, with or without
9 ** modification, are permitted provided that the following conditions are met:
10 **
11 ** * Redistributions of source code must retain the above copyright notice,
12 ** this list of conditions and the following disclaimer.
13 ** * Redistributions in binary form must reproduce the above copyright notice,
14 ** this list of conditions and the following disclaimer in the documentation
15 ** and/or other materials provided with the distribution.
16 ** * The name of the author may be used to endorse or promote products
17 ** derived from this software without specific prior written permission.
18 **
19 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
20 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
23 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
29 ** THE POSSIBILITY OF SUCH DAMAGE.
30 */
31
32 /*
33 ** Copyright (c) 2007 The Khronos Group Inc.
34 **
35 ** Permission is hereby granted, free of charge, to any person obtaining a
36 ** copy of this software and/or associated documentation files (the
37 ** "Materials"), to deal in the Materials without restriction, including
38 ** without limitation the rights to use, copy, modify, merge, publish,
39 ** distribute, sublicense, and/or sell copies of the Materials, and to
40 ** permit persons to whom the Materials are furnished to do so, subject to
41 ** the following conditions:
42 **
43 ** The above copyright notice and this permission notice shall be included
44 ** in all copies or substantial portions of the Materials.
45 **
46 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
47 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
48 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
49 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
50 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
51 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
52 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
53 */
54
55 #ifndef __wglew_h__
56 #define __wglew_h__
57 #define __WGLEW_H__
58
59 #ifdef __wglext_h_
60 #error wglext.h included before wglew.h
61 #endif
62
63 #define __wglext_h_
64
65 #if !defined(WINAPI)
66 # ifndef WIN32_LEAN_AND_MEAN
67 # define WIN32_LEAN_AND_MEAN 1
68 # endif
69 #include <windows.h>
70 # undef WIN32_LEAN_AND_MEAN
71 #endif
72
73 /*
74 * GLEW_STATIC needs to be set when using the static version.
75 * GLEW_BUILD is set when building the DLL version.
76 */
77 #ifdef GLEW_STATIC
78 # define GLEWAPI extern
79 #else
80 # ifdef GLEW_BUILD
81 # define GLEWAPI extern __declspec(dllexport)
82 # else
83 # define GLEWAPI extern __declspec(dllimport)
84 # endif
85 #endif
86
87 #ifdef __cplusplus
88 extern "C" {
89 #endif
90
91 /* -------------------------- WGL_3DFX_multisample ------------------------- */
92
93 #ifndef WGL_3DFX_multisample
94 #define WGL_3DFX_multisample 1
95
96 #define WGL_SAMPLE_BUFFERS_3DFX 0x2060
97 #define WGL_SAMPLES_3DFX 0x2061
98
99 #define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
100
101 #endif /* WGL_3DFX_multisample */
102
103 /* ------------------------- WGL_3DL_stereo_control ------------------------ */
104
105 #ifndef WGL_3DL_stereo_control
106 #define WGL_3DL_stereo_control 1
107
108 #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
109 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
110 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
111 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
112
113 typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
114
115 #define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
116
117 #define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
118
119 #endif /* WGL_3DL_stereo_control */
120
121 /* ------------------------ WGL_AMD_gpu_association ------------------------ */
122
123 #ifndef WGL_AMD_gpu_association
124 #define WGL_AMD_gpu_association 1
125
126 #define WGL_GPU_VENDOR_AMD 0x1F00
127 #define WGL_GPU_RENDERER_STRING_AMD 0x1F01
128 #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
129 #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
130 #define WGL_GPU_RAM_AMD 0x21A3
131 #define WGL_GPU_CLOCK_AMD 0x21A4
132 #define WGL_GPU_NUM_PIPES_AMD 0x21A5
133 #define WGL_GPU_NUM_SIMD_AMD 0x21A6
134 #define WGL_GPU_NUM_RB_AMD 0x21A7
135 #define WGL_GPU_NUM_SPI_AMD 0x21A8
136
137 typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
138 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
139 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList);
140 typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
141 typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
142 typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
143 typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids);
144 typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data);
145 typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
146
147 #define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
148 #define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
149 #define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
150 #define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
151 #define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
152 #define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
153 #define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
154 #define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
155 #define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
156
157 #define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
158
159 #endif /* WGL_AMD_gpu_association */
160
161 /* ------------------------- WGL_ARB_buffer_region ------------------------- */
162
163 #ifndef WGL_ARB_buffer_region
164 #define WGL_ARB_buffer_region 1
165
166 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
167 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
168 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
169 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
170
171 typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
172 typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
173 typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
174 typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
175
176 #define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
177 #define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
178 #define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
179 #define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
180
181 #define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
182
183 #endif /* WGL_ARB_buffer_region */
184
185 /* ------------------------- WGL_ARB_create_context ------------------------ */
186
187 #ifndef WGL_ARB_create_context
188 #define WGL_ARB_create_context 1
189
190 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
191 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
192 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
193 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
194 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
195 #define WGL_CONTEXT_FLAGS_ARB 0x2094
196
197 typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
198
199 #define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
200
201 #define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
202
203 #endif /* WGL_ARB_create_context */
204
205 /* --------------------- WGL_ARB_create_context_profile -------------------- */
206
207 #ifndef WGL_ARB_create_context_profile
208 #define WGL_ARB_create_context_profile 1
209
210 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
211 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
212 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
213
214 #define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
215
216 #endif /* WGL_ARB_create_context_profile */
217
218 /* ------------------- WGL_ARB_create_context_robustness ------------------- */
219
220 #ifndef WGL_ARB_create_context_robustness
221 #define WGL_ARB_create_context_robustness 1
222
223 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
224 #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
225 #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
226 #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
227
228 #define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
229
230 #endif /* WGL_ARB_create_context_robustness */
231
232 /* ----------------------- WGL_ARB_extensions_string ----------------------- */
233
234 #ifndef WGL_ARB_extensions_string
235 #define WGL_ARB_extensions_string 1
236
237 typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
238
239 #define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
240
241 #define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
242
243 #endif /* WGL_ARB_extensions_string */
244
245 /* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */
246
247 #ifndef WGL_ARB_framebuffer_sRGB
248 #define WGL_ARB_framebuffer_sRGB 1
249
250 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
251
252 #define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
253
254 #endif /* WGL_ARB_framebuffer_sRGB */
255
256 /* ----------------------- WGL_ARB_make_current_read ----------------------- */
257
258 #ifndef WGL_ARB_make_current_read
259 #define WGL_ARB_make_current_read 1
260
261 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
262 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
263
264 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
265 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
266
267 #define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
268 #define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
269
270 #define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
271
272 #endif /* WGL_ARB_make_current_read */
273
274 /* -------------------------- WGL_ARB_multisample -------------------------- */
275
276 #ifndef WGL_ARB_multisample
277 #define WGL_ARB_multisample 1
278
279 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
280 #define WGL_SAMPLES_ARB 0x2042
281
282 #define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
283
284 #endif /* WGL_ARB_multisample */
285
286 /* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
287
288 #ifndef WGL_ARB_pbuffer
289 #define WGL_ARB_pbuffer 1
290
291 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
292 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
293 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
294 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
295 #define WGL_PBUFFER_LARGEST_ARB 0x2033
296 #define WGL_PBUFFER_WIDTH_ARB 0x2034
297 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
298 #define WGL_PBUFFER_LOST_ARB 0x2036
299
300 DECLARE_HANDLE(HPBUFFERARB);
301
302 typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
303 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
304 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
305 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue);
306 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
307
308 #define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
309 #define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
310 #define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
311 #define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
312 #define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
313
314 #define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
315
316 #endif /* WGL_ARB_pbuffer */
317
318 /* -------------------------- WGL_ARB_pixel_format ------------------------- */
319
320 #ifndef WGL_ARB_pixel_format
321 #define WGL_ARB_pixel_format 1
322
323 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
324 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
325 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
326 #define WGL_ACCELERATION_ARB 0x2003
327 #define WGL_NEED_PALETTE_ARB 0x2004
328 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
329 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
330 #define WGL_SWAP_METHOD_ARB 0x2007
331 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
332 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
333 #define WGL_TRANSPARENT_ARB 0x200A
334 #define WGL_SHARE_DEPTH_ARB 0x200C
335 #define WGL_SHARE_STENCIL_ARB 0x200D
336 #define WGL_SHARE_ACCUM_ARB 0x200E
337 #define WGL_SUPPORT_GDI_ARB 0x200F
338 #define WGL_SUPPORT_OPENGL_ARB 0x2010
339 #define WGL_DOUBLE_BUFFER_ARB 0x2011
340 #define WGL_STEREO_ARB 0x2012
341 #define WGL_PIXEL_TYPE_ARB 0x2013
342 #define WGL_COLOR_BITS_ARB 0x2014
343 #define WGL_RED_BITS_ARB 0x2015
344 #define WGL_RED_SHIFT_ARB 0x2016
345 #define WGL_GREEN_BITS_ARB 0x2017
346 #define WGL_GREEN_SHIFT_ARB 0x2018
347 #define WGL_BLUE_BITS_ARB 0x2019
348 #define WGL_BLUE_SHIFT_ARB 0x201A
349 #define WGL_ALPHA_BITS_ARB 0x201B
350 #define WGL_ALPHA_SHIFT_ARB 0x201C
351 #define WGL_ACCUM_BITS_ARB 0x201D
352 #define WGL_ACCUM_RED_BITS_ARB 0x201E
353 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
354 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
355 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
356 #define WGL_DEPTH_BITS_ARB 0x2022
357 #define WGL_STENCIL_BITS_ARB 0x2023
358 #define WGL_AUX_BUFFERS_ARB 0x2024
359 #define WGL_NO_ACCELERATION_ARB 0x2025
360 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
361 #define WGL_FULL_ACCELERATION_ARB 0x2027
362 #define WGL_SWAP_EXCHANGE_ARB 0x2028
363 #define WGL_SWAP_COPY_ARB 0x2029
364 #define WGL_SWAP_UNDEFINED_ARB 0x202A
365 #define WGL_TYPE_RGBA_ARB 0x202B
366 #define WGL_TYPE_COLORINDEX_ARB 0x202C
367 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
368 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
369 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
370 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
371 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
372
373 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
374 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues);
375 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues);
376
377 #define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
378 #define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
379 #define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
380
381 #define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
382
383 #endif /* WGL_ARB_pixel_format */
384
385 /* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
386
387 #ifndef WGL_ARB_pixel_format_float
388 #define WGL_ARB_pixel_format_float 1
389
390 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
391
392 #define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
393
394 #endif /* WGL_ARB_pixel_format_float */
395
396 /* ------------------------- WGL_ARB_render_texture ------------------------ */
397
398 #ifndef WGL_ARB_render_texture
399 #define WGL_ARB_render_texture 1
400
401 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
402 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
403 #define WGL_TEXTURE_FORMAT_ARB 0x2072
404 #define WGL_TEXTURE_TARGET_ARB 0x2073
405 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
406 #define WGL_TEXTURE_RGB_ARB 0x2075
407 #define WGL_TEXTURE_RGBA_ARB 0x2076
408 #define WGL_NO_TEXTURE_ARB 0x2077
409 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
410 #define WGL_TEXTURE_1D_ARB 0x2079
411 #define WGL_TEXTURE_2D_ARB 0x207A
412 #define WGL_MIPMAP_LEVEL_ARB 0x207B
413 #define WGL_CUBE_MAP_FACE_ARB 0x207C
414 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
415 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
416 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
417 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
418 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
419 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
420 #define WGL_FRONT_LEFT_ARB 0x2083
421 #define WGL_FRONT_RIGHT_ARB 0x2084
422 #define WGL_BACK_LEFT_ARB 0x2085
423 #define WGL_BACK_RIGHT_ARB 0x2086
424 #define WGL_AUX0_ARB 0x2087
425 #define WGL_AUX1_ARB 0x2088
426 #define WGL_AUX2_ARB 0x2089
427 #define WGL_AUX3_ARB 0x208A
428 #define WGL_AUX4_ARB 0x208B
429 #define WGL_AUX5_ARB 0x208C
430 #define WGL_AUX6_ARB 0x208D
431 #define WGL_AUX7_ARB 0x208E
432 #define WGL_AUX8_ARB 0x208F
433 #define WGL_AUX9_ARB 0x2090
434
435 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
436 typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
437 typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList);
438
439 #define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
440 #define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
441 #define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
442
443 #define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
444
445 #endif /* WGL_ARB_render_texture */
446
447 /* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
448
449 #ifndef WGL_ATI_pixel_format_float
450 #define WGL_ATI_pixel_format_float 1
451
452 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
453 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
454 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
455
456 #define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
457
458 #endif /* WGL_ATI_pixel_format_float */
459
460 /* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
461
462 #ifndef WGL_ATI_render_texture_rectangle
463 #define WGL_ATI_render_texture_rectangle 1
464
465 #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
466
467 #define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
468
469 #endif /* WGL_ATI_render_texture_rectangle */
470
471 /* ------------------- WGL_EXT_create_context_es2_profile ------------------ */
472
473 #ifndef WGL_EXT_create_context_es2_profile
474 #define WGL_EXT_create_context_es2_profile 1
475
476 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
477
478 #define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
479
480 #endif /* WGL_EXT_create_context_es2_profile */
481
482 /* -------------------------- WGL_EXT_depth_float -------------------------- */
483
484 #ifndef WGL_EXT_depth_float
485 #define WGL_EXT_depth_float 1
486
487 #define WGL_DEPTH_FLOAT_EXT 0x2040
488
489 #define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
490
491 #endif /* WGL_EXT_depth_float */
492
493 /* ---------------------- WGL_EXT_display_color_table ---------------------- */
494
495 #ifndef WGL_EXT_display_color_table
496 #define WGL_EXT_display_color_table 1
497
498 typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
499 typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
500 typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
501 typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
502
503 #define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
504 #define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
505 #define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
506 #define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
507
508 #define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
509
510 #endif /* WGL_EXT_display_color_table */
511
512 /* ----------------------- WGL_EXT_extensions_string ----------------------- */
513
514 #ifndef WGL_EXT_extensions_string
515 #define WGL_EXT_extensions_string 1
516
517 typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
518
519 #define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
520
521 #define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
522
523 #endif /* WGL_EXT_extensions_string */
524
525 /* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
526
527 #ifndef WGL_EXT_framebuffer_sRGB
528 #define WGL_EXT_framebuffer_sRGB 1
529
530 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
531
532 #define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
533
534 #endif /* WGL_EXT_framebuffer_sRGB */
535
536 /* ----------------------- WGL_EXT_make_current_read ----------------------- */
537
538 #ifndef WGL_EXT_make_current_read
539 #define WGL_EXT_make_current_read 1
540
541 #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
542
543 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
544 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
545
546 #define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
547 #define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
548
549 #define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
550
551 #endif /* WGL_EXT_make_current_read */
552
553 /* -------------------------- WGL_EXT_multisample -------------------------- */
554
555 #ifndef WGL_EXT_multisample
556 #define WGL_EXT_multisample 1
557
558 #define WGL_SAMPLE_BUFFERS_EXT 0x2041
559 #define WGL_SAMPLES_EXT 0x2042
560
561 #define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
562
563 #endif /* WGL_EXT_multisample */
564
565 /* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
566
567 #ifndef WGL_EXT_pbuffer
568 #define WGL_EXT_pbuffer 1
569
570 #define WGL_DRAW_TO_PBUFFER_EXT 0x202D
571 #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
572 #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
573 #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
574 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
575 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
576 #define WGL_PBUFFER_LARGEST_EXT 0x2033
577 #define WGL_PBUFFER_WIDTH_EXT 0x2034
578 #define WGL_PBUFFER_HEIGHT_EXT 0x2035
579
580 DECLARE_HANDLE(HPBUFFEREXT);
581
582 typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
583 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
584 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
585 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue);
586 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
587
588 #define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
589 #define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
590 #define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
591 #define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
592 #define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
593
594 #define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
595
596 #endif /* WGL_EXT_pbuffer */
597
598 /* -------------------------- WGL_EXT_pixel_format ------------------------- */
599
600 #ifndef WGL_EXT_pixel_format
601 #define WGL_EXT_pixel_format 1
602
603 #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
604 #define WGL_DRAW_TO_WINDOW_EXT 0x2001
605 #define WGL_DRAW_TO_BITMAP_EXT 0x2002
606 #define WGL_ACCELERATION_EXT 0x2003
607 #define WGL_NEED_PALETTE_EXT 0x2004
608 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
609 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
610 #define WGL_SWAP_METHOD_EXT 0x2007
611 #define WGL_NUMBER_OVERLAYS_EXT 0x2008
612 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009
613 #define WGL_TRANSPARENT_EXT 0x200A
614 #define WGL_TRANSPARENT_VALUE_EXT 0x200B
615 #define WGL_SHARE_DEPTH_EXT 0x200C
616 #define WGL_SHARE_STENCIL_EXT 0x200D
617 #define WGL_SHARE_ACCUM_EXT 0x200E
618 #define WGL_SUPPORT_GDI_EXT 0x200F
619 #define WGL_SUPPORT_OPENGL_EXT 0x2010
620 #define WGL_DOUBLE_BUFFER_EXT 0x2011
621 #define WGL_STEREO_EXT 0x2012
622 #define WGL_PIXEL_TYPE_EXT 0x2013
623 #define WGL_COLOR_BITS_EXT 0x2014
624 #define WGL_RED_BITS_EXT 0x2015
625 #define WGL_RED_SHIFT_EXT 0x2016
626 #define WGL_GREEN_BITS_EXT 0x2017
627 #define WGL_GREEN_SHIFT_EXT 0x2018
628 #define WGL_BLUE_BITS_EXT 0x2019
629 #define WGL_BLUE_SHIFT_EXT 0x201A
630 #define WGL_ALPHA_BITS_EXT 0x201B
631 #define WGL_ALPHA_SHIFT_EXT 0x201C
632 #define WGL_ACCUM_BITS_EXT 0x201D
633 #define WGL_ACCUM_RED_BITS_EXT 0x201E
634 #define WGL_ACCUM_GREEN_BITS_EXT 0x201F
635 #define WGL_ACCUM_BLUE_BITS_EXT 0x2020
636 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
637 #define WGL_DEPTH_BITS_EXT 0x2022
638 #define WGL_STENCIL_BITS_EXT 0x2023
639 #define WGL_AUX_BUFFERS_EXT 0x2024
640 #define WGL_NO_ACCELERATION_EXT 0x2025
641 #define WGL_GENERIC_ACCELERATION_EXT 0x2026
642 #define WGL_FULL_ACCELERATION_EXT 0x2027
643 #define WGL_SWAP_EXCHANGE_EXT 0x2028
644 #define WGL_SWAP_COPY_EXT 0x2029
645 #define WGL_SWAP_UNDEFINED_EXT 0x202A
646 #define WGL_TYPE_RGBA_EXT 0x202B
647 #define WGL_TYPE_COLORINDEX_EXT 0x202C
648
649 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
650 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues);
651 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
652
653 #define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
654 #define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
655 #define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
656
657 #define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
658
659 #endif /* WGL_EXT_pixel_format */
660
661 /* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
662
663 #ifndef WGL_EXT_pixel_format_packed_float
664 #define WGL_EXT_pixel_format_packed_float 1
665
666 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
667
668 #define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
669
670 #endif /* WGL_EXT_pixel_format_packed_float */
671
672 /* -------------------------- WGL_EXT_swap_control ------------------------- */
673
674 #ifndef WGL_EXT_swap_control
675 #define WGL_EXT_swap_control 1
676
677 typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
678 typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
679
680 #define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
681 #define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
682
683 #define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
684
685 #endif /* WGL_EXT_swap_control */
686
687 /* --------------------- WGL_I3D_digital_video_control --------------------- */
688
689 #ifndef WGL_I3D_digital_video_control
690 #define WGL_I3D_digital_video_control 1
691
692 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
693 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
694 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
695 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
696
697 typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
698 typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
699
700 #define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
701 #define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
702
703 #define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
704
705 #endif /* WGL_I3D_digital_video_control */
706
707 /* ----------------------------- WGL_I3D_gamma ----------------------------- */
708
709 #ifndef WGL_I3D_gamma
710 #define WGL_I3D_gamma 1
711
712 #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
713 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
714
715 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
716 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
717 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue);
718 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
719
720 #define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
721 #define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
722 #define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
723 #define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
724
725 #define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
726
727 #endif /* WGL_I3D_gamma */
728
729 /* ---------------------------- WGL_I3D_genlock ---------------------------- */
730
731 #ifndef WGL_I3D_genlock
732 #define WGL_I3D_genlock 1
733
734 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
735 #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
736 #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
737 #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
738 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
739 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
740 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
741 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
742 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
743
744 typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
745 typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
746 typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
747 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
748 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
749 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
750 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
751 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
752 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
753 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
754 typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
755 typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
756
757 #define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
758 #define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
759 #define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
760 #define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
761 #define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
762 #define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
763 #define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
764 #define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
765 #define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
766 #define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
767 #define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
768 #define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
769
770 #define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
771
772 #endif /* WGL_I3D_genlock */
773
774 /* -------------------------- WGL_I3D_image_buffer ------------------------- */
775
776 #ifndef WGL_I3D_image_buffer
777 #define WGL_I3D_image_buffer 1
778
779 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
780 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
781
782 typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
783 typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
784 typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
785 typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
786
787 #define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
788 #define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
789 #define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
790 #define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
791
792 #define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
793
794 #endif /* WGL_I3D_image_buffer */
795
796 /* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
797
798 #ifndef WGL_I3D_swap_frame_lock
799 #define WGL_I3D_swap_frame_lock 1
800
801 typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID);
802 typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
803 typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
804 typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
805
806 #define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
807 #define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
808 #define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
809 #define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
810
811 #define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
812
813 #endif /* WGL_I3D_swap_frame_lock */
814
815 /* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
816
817 #ifndef WGL_I3D_swap_frame_usage
818 #define WGL_I3D_swap_frame_usage 1
819
820 typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
821 typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
822 typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage);
823 typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
824
825 #define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
826 #define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
827 #define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
828 #define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
829
830 #define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
831
832 #endif /* WGL_I3D_swap_frame_usage */
833
834 /* --------------------------- WGL_NV_copy_image --------------------------- */
835
836 #ifndef WGL_NV_copy_image
837 #define WGL_NV_copy_image 1
838
839 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
840
841 #define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
842
843 #define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
844
845 #endif /* WGL_NV_copy_image */
846
847 /* -------------------------- WGL_NV_float_buffer -------------------------- */
848
849 #ifndef WGL_NV_float_buffer
850 #define WGL_NV_float_buffer 1
851
852 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
853 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
854 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
855 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
856 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
857 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
858 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
859 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
860 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
861
862 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
863
864 #endif /* WGL_NV_float_buffer */
865
866 /* -------------------------- WGL_NV_gpu_affinity -------------------------- */
867
868 #ifndef WGL_NV_gpu_affinity
869 #define WGL_NV_gpu_affinity 1
870
871 #define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
872 #define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
873
874 DECLARE_HANDLE(HGPUNV);
875 typedef struct _GPU_DEVICE {
876 DWORD cb;
877 CHAR DeviceName[32];
878 CHAR DeviceString[128];
879 DWORD Flags;
880 RECT rcVirtualScreen;
881 } GPU_DEVICE, *PGPU_DEVICE;
882
883 typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
884 typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
885 typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
886 typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
887 typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
888
889 #define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
890 #define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
891 #define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
892 #define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
893 #define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
894
895 #define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
896
897 #endif /* WGL_NV_gpu_affinity */
898
899 /* ---------------------- WGL_NV_multisample_coverage ---------------------- */
900
901 #ifndef WGL_NV_multisample_coverage
902 #define WGL_NV_multisample_coverage 1
903
904 #define WGL_COVERAGE_SAMPLES_NV 0x2042
905 #define WGL_COLOR_SAMPLES_NV 0x20B9
906
907 #define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
908
909 #endif /* WGL_NV_multisample_coverage */
910
911 /* -------------------------- WGL_NV_present_video ------------------------- */
912
913 #ifndef WGL_NV_present_video
914 #define WGL_NV_present_video 1
915
916 #define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
917
918 DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
919
920 typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList);
921 typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
922 typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue);
923
924 #define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
925 #define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
926 #define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
927
928 #define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
929
930 #endif /* WGL_NV_present_video */
931
932 /* ---------------------- WGL_NV_render_depth_texture ---------------------- */
933
934 #ifndef WGL_NV_render_depth_texture
935 #define WGL_NV_render_depth_texture 1
936
937 #define WGL_NO_TEXTURE_ARB 0x2077
938 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
939 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
940 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
941 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
942 #define WGL_DEPTH_COMPONENT_NV 0x20A7
943
944 #define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
945
946 #endif /* WGL_NV_render_depth_texture */
947
948 /* -------------------- WGL_NV_render_texture_rectangle -------------------- */
949
950 #ifndef WGL_NV_render_texture_rectangle
951 #define WGL_NV_render_texture_rectangle 1
952
953 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
954 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
955 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
956
957 #define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
958
959 #endif /* WGL_NV_render_texture_rectangle */
960
961 /* --------------------------- WGL_NV_swap_group --------------------------- */
962
963 #ifndef WGL_NV_swap_group
964 #define WGL_NV_swap_group 1
965
966 typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
967 typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
968 typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
969 typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
970 typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier);
971 typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
972
973 #define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
974 #define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
975 #define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
976 #define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
977 #define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
978 #define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
979
980 #define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
981
982 #endif /* WGL_NV_swap_group */
983
984 /* ----------------------- WGL_NV_vertex_array_range ----------------------- */
985
986 #ifndef WGL_NV_vertex_array_range
987 #define WGL_NV_vertex_array_range 1
988
989 typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
990 typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
991
992 #define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
993 #define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
994
995 #define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
996
997 #endif /* WGL_NV_vertex_array_range */
998
999 /* -------------------------- WGL_NV_video_output -------------------------- */
1000
1001 #ifndef WGL_NV_video_output
1002 #define WGL_NV_video_output 1
1003
1004 #define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
1005 #define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
1006 #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
1007 #define WGL_VIDEO_OUT_COLOR_NV 0x20C3
1008 #define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
1009 #define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
1010 #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
1011 #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
1012 #define WGL_VIDEO_OUT_FRAME 0x20C8
1013 #define WGL_VIDEO_OUT_FIELD_1 0x20C9
1014 #define WGL_VIDEO_OUT_FIELD_2 0x20CA
1015 #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
1016 #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
1017
1018 DECLARE_HANDLE(HPVIDEODEV);
1019
1020 typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
1021 typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice);
1022 typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
1023 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
1024 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
1025 typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock);
1026
1027 #define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
1028 #define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
1029 #define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
1030 #define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
1031 #define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
1032 #define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
1033
1034 #define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
1035
1036 #endif /* WGL_NV_video_output */
1037
1038 /* -------------------------- WGL_OML_sync_control ------------------------- */
1039
1040 #ifndef WGL_OML_sync_control
1041 #define WGL_OML_sync_control 1
1042
1043 typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator);
1044 typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
1045 typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
1046 typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
1047 typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
1048 typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
1049
1050 #define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
1051 #define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
1052 #define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
1053 #define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
1054 #define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
1055 #define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
1056
1057 #define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
1058
1059 #endif /* WGL_OML_sync_control */
1060
1061 /* ------------------------------------------------------------------------- */
1062
1063 #ifdef GLEW_MX
1064 #define WGLEW_EXPORT
1065 #else
1066 #define WGLEW_EXPORT GLEWAPI
1067 #endif /* GLEW_MX */
1068
1069 #ifdef GLEW_MX
1070 struct WGLEWContextStruct
1071 {
1072 #endif /* GLEW_MX */
1073
1074 WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
1075
1076 WGLEW_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD;
1077 WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD;
1078 WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD;
1079 WGLEW_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD;
1080 WGLEW_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD;
1081 WGLEW_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD;
1082 WGLEW_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD;
1083 WGLEW_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD;
1084 WGLEW_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD;
1085
1086 WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
1087 WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
1088 WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
1089 WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
1090
1091 WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB;
1092
1093 WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
1094
1095 WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
1096 WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
1097
1098 WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
1099 WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
1100 WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
1101 WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
1102 WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
1103
1104 WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
1105 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
1106 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
1107
1108 WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
1109 WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
1110 WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
1111
1112 WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
1113 WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
1114 WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
1115 WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
1116
1117 WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
1118
1119 WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
1120 WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
1121
1122 WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
1123 WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
1124 WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
1125 WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
1126 WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
1127
1128 WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
1129 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
1130 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
1131
1132 WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
1133 WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
1134
1135 WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
1136 WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
1137
1138 WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
1139 WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
1140 WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
1141 WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
1142
1143 WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
1144 WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
1145 WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
1146 WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
1147 WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
1148 WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
1149 WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
1150 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
1151 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
1152 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
1153 WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
1154 WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
1155
1156 WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
1157 WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
1158 WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
1159 WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
1160
1161 WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
1162 WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
1163 WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
1164 WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
1165
1166 WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
1167 WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
1168 WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
1169 WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
1170
1171 WGLEW_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV;
1172
1173 WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
1174 WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
1175 WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
1176 WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
1177 WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
1178
1179 WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV;
1180 WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV;
1181 WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV;
1182
1183 WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV;
1184 WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV;
1185 WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV;
1186 WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV;
1187 WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV;
1188 WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV;
1189
1190 WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
1191 WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
1192
1193 WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV;
1194 WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV;
1195 WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV;
1196 WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV;
1197 WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV;
1198 WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV;
1199
1200 WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
1201 WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
1202 WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
1203 WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
1204 WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
1205 WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
1206 WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample;
1207 WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control;
1208 WGLEW_EXPORT GLboolean __WGLEW_AMD_gpu_association;
1209 WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region;
1210 WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context;
1211 WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
1212 WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_robustness;
1213 WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string;
1214 WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
1215 WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read;
1216 WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample;
1217 WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer;
1218 WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format;
1219 WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
1220 WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture;
1221 WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
1222 WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
1223 WGLEW_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile;
1224 WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float;
1225 WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table;
1226 WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string;
1227 WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
1228 WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read;
1229 WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample;
1230 WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer;
1231 WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format;
1232 WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
1233 WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control;
1234 WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
1235 WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma;
1236 WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock;
1237 WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer;
1238 WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
1239 WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
1240 WGLEW_EXPORT GLboolean __WGLEW_NV_copy_image;
1241 WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer;
1242 WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
1243 WGLEW_EXPORT GLboolean __WGLEW_NV_multisample_coverage;
1244 WGLEW_EXPORT GLboolean __WGLEW_NV_present_video;
1245 WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
1246 WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
1247 WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group;
1248 WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
1249 WGLEW_EXPORT GLboolean __WGLEW_NV_video_output;
1250 WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control;
1251
1252 #ifdef GLEW_MX
1253 }; /* WGLEWContextStruct */
1254 #endif /* GLEW_MX */
1255
1256 /* ------------------------------------------------------------------------- */
1257
1258 #ifdef GLEW_MX
1259
1260 typedef struct WGLEWContextStruct WGLEWContext;
1261 GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx);
1262 GLEWAPI GLboolean wglewContextIsSupported (const WGLEWContext* ctx, const char* name);
1263
1264 #define wglewInit() wglewContextInit(wglewGetContext())
1265 #define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
1266
1267 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x))
1268 #define WGLEW_GET_FUN(x) wglewGetContext()->x
1269
1270 #else /* GLEW_MX */
1271
1272 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
1273 #define WGLEW_GET_FUN(x) x
1274
1275 GLEWAPI GLboolean wglewIsSupported (const char* name);
1276
1277 #endif /* GLEW_MX */
1278
1279 GLEWAPI GLboolean wglewGetExtension (const char* name);
1280
1281 #ifdef __cplusplus
1282 }
1283 #endif
1284
1285 #undef GLEWAPI
1286
1287 #endif /* __wglew_h__ */