From: Greg Burri Date: Fri, 8 Sep 2023 21:45:14 +0000 (+0200) Subject: First commit X-Git-Url: https://git.euphorik.ch/?a=commitdiff_plain;h=1d890b728a04276da7f7611aff7f032bba855242;p=SEScripts.git First commit --- 1d890b728a04276da7f7611aff7f032bba855242 diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..e623aa7 --- /dev/null +++ b/.gitignore @@ -0,0 +1,135 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. + +.vs + +# User-specific files +*.suo +*.user +*.sln.docstates + +# Build results + +[Dd]ebug/ +[Rr]elease/ +x64/ +[Bb]in/ +[Oo]bj/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +*_i.c +*_p.c +*_i.h +*.ilk +*.meta +*.obj +*.pch +*.pdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.log +*.svclog +*.scc + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opensdf +*.sdf +*.cachefile + +# Visual Studio profiler +*.psess +*.vsp +*.vspx + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# Click-Once directory +publish/ + +# Publish Web Output +*.Publish.xml +*.pubxml +*.azurePubxml + +# NuGet Packages Directory +## TODO: If you have NuGet Package Restore enabled, uncomment the next line +packages/ +## TODO: If the tool you use requires repositories.config, also uncomment the next line +!packages/repositories.config + +# Windows Azure Build Output +csx/ +*.build.csdef + +# Windows Store app package directory +AppPackages/ + +# Others +sql/ +*.Cache +ClientBin/ +[Ss]tyle[Cc]op.* +![Ss]tyle[Cc]op.targets +~$* +*~ +*.dbmdl +*.[Pp]ublish.xml + +*.publishsettings + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file to a newer +# Visual Studio version. Backup files are not needed, because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm + +# SQL Server files +App_Data/*.mdf +App_Data/*.ldf + +# ========================= +# Windows detritus +# ========================= + +# Windows image file caches +Thumbs.db +ehthumbs.db + +# Folder config file +Desktop.ini + +# Recycle Bin used on file shares +$RECYCLE.BIN/ + +# Mac desktop service store files +.DS_Store + +_NCrunch* diff --git a/AutoPilot/AutoPilot.csproj b/AutoPilot/AutoPilot.csproj new file mode 100644 index 0000000..23f7ce1 --- /dev/null +++ b/AutoPilot/AutoPilot.csproj @@ -0,0 +1,59 @@ + + + + + Debug + AnyCPU + {141E1804-F644-48F8-A3D8-BEFEEE66ECBA} + Exe + IngameScript + AutoPilot + v4.8 + 512 + true + + + + true + bin\ + DEBUG;TRACE + full + x64 + prompt + MinimumRecommendedRules.ruleset + true + 6 + + + + + + + + + + + + + + + + + + Always + + + Always + + + + + + + + + + + + + \ No newline at end of file diff --git a/AutoPilot/MDK/Bootstrapper.cs b/AutoPilot/MDK/Bootstrapper.cs new file mode 100644 index 0000000..dd86886 --- /dev/null +++ b/AutoPilot/MDK/Bootstrapper.cs @@ -0,0 +1,27 @@ +using Malware.MDKUtilities; + +namespace IngameScript.MDK +{ + public class TestBootstrapper + { + // All the files in this folder, as well as all files containing the file ".debug.", will be excluded + // from the build process. You can use this to create utilites for testing your scripts directly in + // Visual Studio. + + static TestBootstrapper() + { + // Initialize the MDK utility framework + MDKUtilityFramework.Load(); + } + + public static void Main() + { + // In order for your program to actually run, you will need to provide a mockup of all the facilities + // your script uses from the game, since they're not available outside of the game. + + // Create and configure the desired program. + var program = MDKFactory.CreateProgram(); + MDKFactory.Run(program); + } + } +} \ No newline at end of file diff --git a/AutoPilot/MDK/MDK.options.props b/AutoPilot/MDK/MDK.options.props new file mode 100644 index 0000000..0a291ca --- /dev/null +++ b/AutoPilot/MDK/MDK.options.props @@ -0,0 +1,18 @@ + + + + + 1.5.17 + + no + + + None + + + mdk + + + \ No newline at end of file diff --git a/AutoPilot/MDK/MDK.paths.props b/AutoPilot/MDK/MDK.paths.props new file mode 100644 index 0000000..a0f8f66 --- /dev/null +++ b/AutoPilot/MDK/MDK.paths.props @@ -0,0 +1,81 @@ + + + + + 1.5.17 + no + G:\SteamLibrary\SteamApps\common\SpaceEngineers\Bin64 + c:\users\lyssmetal\appdata\local\microsoft\visualstudio\17.0_6c02a30d\extensions\bnnd2422.thc + C:\Users\LyssMetal\AppData\Roaming\SpaceEngineers\IngameScripts\local + + + + $(MDKGameBinPath)\System.Collections.Immutable.dll + false + + + $(MDKGameBinPath)\Sandbox.Common.dll + False + + + $(MDKGameBinPath)\Sandbox.Game.dll + False + + + $(MDKGameBinPath)\Sandbox.Graphics.dll + False + + + $(MDKGameBinPath)\SpaceEngineers.Game.dll + False + + + $(MDKGameBinPath)\SpaceEngineers.ObjectBuilders.dll + False + + + $(MDKGameBinPath)\VRage.dll + False + + + $(MDKGameBinPath)\VRage.Audio.dll + False + + + $(MDKGameBinPath)\VRage.Game.dll + False + + + $(MDKGameBinPath)\VRage.Input.dll + False + + + $(MDKGameBinPath)\VRage.Library.dll + False + + + $(MDKGameBinPath)\VRage.Math.dll + False + + + $(MDKGameBinPath)\VRage.Render.dll + False + + + $(MDKGameBinPath)\VRage.Render11.dll + False + + + $(MDKGameBinPath)\VRage.Scripting.dll + False + + + $(MDKInstallPath)\MDKUtilities.dll + True + + + + \ No newline at end of file diff --git a/AutoPilot/Program.cs b/AutoPilot/Program.cs new file mode 100644 index 0000000..5f5eae9 --- /dev/null +++ b/AutoPilot/Program.cs @@ -0,0 +1,283 @@ +/* + * API index: https://github.com/malware-dev/MDK-SE/wiki/Api-Index + * Vector transformation: https://github.com/malware-dev/MDK-SE/wiki/Vector-Transformations-with-World-Matrices + * How to get rotation/position: https://forum.keenswh.com/threads/how-do-i-get-the-world-position-and-rotation-of-a-ship.7363867/ + * + */ + +using Sandbox.Game.EntityComponents; +using Sandbox.ModAPI.Ingame; +using Sandbox.ModAPI.Interfaces; + +using SpaceEngineers.Game.ModAPI.Ingame; + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Collections.Immutable; +using System.Linq; +using System.Text; + +using VRage; +using VRage.Collections; +using VRage.Game; +using VRage.Game.Components; +using VRage.Game.GUI.TextPanel; +using VRage.Game.ModAPI.Ingame; +using VRage.Game.ModAPI.Ingame.Utilities; +using VRage.Game.ObjectBuilders.Definitions; + +using VRageMath; +using VRageMath.Spatial; + +namespace IngameScript +{ + partial class Program : MyGridProgram + { + const int CONSOLE_NB_LINES = 9; + const float MAX_SPEED = 0.15f; // In rad per second. + const int NB_OF_GYRO = 1000; // To limit the number of gyros set to overdrive. + + enum State + { + NORMAL, // Normal state: Manual commands. + AUTO_STABILIZATION, + AUTO_DOCKING, + } + + State state = State.NORMAL; + + readonly Output output; + + IMyRemoteControl remoteController; + IMyCubeGrid grid; + readonly List gyros = new List(); + + IMyBroadcastListener connnectorMinerPositionListener; + MatrixD connectorMinerPosition; + + public Program() + { + this.grid = this.Me.CubeGrid; + + var cockpits = new List(); + this.GridTerminalSystem.GetBlocksOfType(cockpits); + IMyCockpit cockpit = null; + foreach (var c in cockpits) + { + if (c.CubeGrid == this.grid) + { + cockpit = c; + break; + } + } + + if (cockpit == null) + { + this.Echo("Can't find a cockpit"); + return; + } + + this.output = new Output(cockpit, CONSOLE_NB_LINES); + + this.output.Print("Intializing navigation control..."); + + var remoteControls = new List(); + this.GridTerminalSystem.GetBlocksOfType(remoteControls); + foreach (var rc in remoteControls) + { + if (rc.CubeGrid == this.grid) + { + this.remoteController = rc; + break; + } + } + + this.GridTerminalSystem.GetBlocksOfType( + this.gyros, + (IMyGyro gyro) => gyro.CubeGrid == this.grid + ); + + if (this.remoteController == null) + { + this.output.Print("Can't find a remote controller"); + return; + } + + + this.connnectorMinerPositionListener = this.IGC.RegisterBroadcastListener("POSITION_CONNECTOR_MINER"); + + /* + var sensor = this.GridTerminalSystem.GetBlockWithName("Sensor") as IMySensorBlock; + var entities = new List(); + sensor.DetectedEntities(entities); + foreach (var entity in entities) + { + entity. + this.output.Print(entity.Name); + }*/ + + this.Runtime.UpdateFrequency = UpdateFrequency.Update10; + + this.output.Print("Navigation control initializing complete"); + } + + public void Save() + { + } + + void UpdateStateAutoStabilization() + { + //var pos = this.remoteController.Position; + var gravity = this.remoteController.GetNaturalGravity().Normalized(); + + if (!Vector3D.IsZero(gravity)) + { + var worldMatrix = this.remoteController.WorldMatrix; + var up = worldMatrix.Up; + var forward = worldMatrix.Forward; + var left = worldMatrix.Left; + + //this.Print(gravity.ToString()); + //gravity.ToString(); + this.output.Display( + $"Gravity: {gravity.ToString("f2")}\n" + + $"Up: {up.ToString("f2")}\n" + + $"Foward: {forward.ToString("f2")}\n" + + $"Left: {left.ToString("f2")}\n", + 1 + ); + + var alpha = (float)Math.Asin(up.Dot(gravity)); + var beta = (float)Math.Asin(left.Dot(gravity)); + + this.output.Display( + $"Alpha: {alpha}\n" + + $"Beta: {beta}\n" + + $"Is under control: {this.remoteController.IsUnderControl}", + 2 + ); + + for (int i = 0; i < NB_OF_GYRO && i < this.gyros.Count; i++) + { + var gyro = this.gyros[i]; + gyro.Pitch = MathHelper.Clamp(-alpha, -MAX_SPEED, MAX_SPEED); + gyro.Roll = MathHelper.Clamp(beta, -MAX_SPEED, MAX_SPEED); + } + } + } + + void UpdateStateAutoDocking() + { + if (this.connnectorMinerPositionListener.HasPendingMessage) + this.connectorMinerPosition = this.connnectorMinerPositionListener.AcceptMessage().As(); + + if (this.connectorMinerPosition.IsValid()) + { + this.output.Display($"Connector position:\n{this.connectorMinerPosition}", 3); + } + else + { + this.output.Display($"NOPE", 3); + } + } + + void UpdateState() + { + switch (this.state) + { + case State.AUTO_STABILIZATION: + this.UpdateStateAutoStabilization(); + break; + case State.AUTO_DOCKING: + this.UpdateStateAutoDocking(); + break; + case State.NORMAL: + break; // Nothing. + } + } + + void UpdateStateMachine(State newState) + { + if (this.state == newState) + return; + + if (newState == State.NORMAL) + { + switch (this.state) + { + case State.AUTO_STABILIZATION: + foreach (var gyro in this.gyros) + gyro.GyroOverride = false; + this.state = State.NORMAL; + this.output.Print("Auto stabilization disabled"); + break; + case State.AUTO_DOCKING: + this.state = State.NORMAL; + this.output.Print("Auto docking disabled"); + break; + case State.NORMAL: + break; // Nothing. + + } + } + else + { + this.UpdateStateMachine(State.NORMAL); + switch (newState) + { + case State.AUTO_STABILIZATION: + for (int i = 0; i < NB_OF_GYRO && i < this.gyros.Count; i++) + { + var gyro = this.gyros[i]; + gyro.GyroOverride = true; + gyro.Yaw = 0f; + gyro.Pitch = 0f; + gyro.Roll = 0f; + } + + this.state = State.AUTO_STABILIZATION; + this.output.Print("Auto stabilization enabled"); + break; + case State.AUTO_DOCKING: + this.state = State.AUTO_DOCKING; + this.output.Print("Auto docking enabled"); + break; + case State.NORMAL: + break; // Nothing. + } + } + } + + public void Main(string argument, UpdateType updateSource) + { + if ((updateSource & UpdateType.Update10) != 0) + { + this.UpdateState(); + } + else if ((updateSource & (UpdateType.Terminal | UpdateType.Trigger)) != 0) + { + switch (argument) + { + case "SWITCH_AUTO_STABILIZATION": + if (this.state != State.AUTO_STABILIZATION) + this.UpdateStateMachine(State.AUTO_STABILIZATION); + else + this.UpdateStateMachine(State.NORMAL); + break; + + case "SWITCH_AUTO_DOCKING": + if (this.state != State.AUTO_DOCKING) + this.UpdateStateMachine(State.AUTO_DOCKING); + else + this.UpdateStateMachine(State.NORMAL); + break; + + default: + this.output.Print($"Uknown command: {argument}"); + break; + } + } + } + } +} diff --git a/AutoPilot/thumb.png b/AutoPilot/thumb.png new file mode 100644 index 0000000..5f05800 Binary files /dev/null and b/AutoPilot/thumb.png differ diff --git a/BaseMiner/BaseApp.csproj b/BaseMiner/BaseApp.csproj new file mode 100644 index 0000000..0681571 --- /dev/null +++ b/BaseMiner/BaseApp.csproj @@ -0,0 +1,57 @@ + + + + + Debug + AnyCPU + {22A83955-FE9B-4EBA-8980-D9DE01353C4C} + Exe + IngameScript + BaseApp + v4.8 + 512 + true + + + + true + bin\ + DEBUG;TRACE + full + x64 + prompt + MinimumRecommendedRules.ruleset + true + 6 + + + + + + + + + + + + + + + + + + Always + + + Always + + + + + + + + + + + \ No newline at end of file diff --git a/BaseMiner/MDK/Bootstrapper.cs b/BaseMiner/MDK/Bootstrapper.cs new file mode 100644 index 0000000..dd86886 --- /dev/null +++ b/BaseMiner/MDK/Bootstrapper.cs @@ -0,0 +1,27 @@ +using Malware.MDKUtilities; + +namespace IngameScript.MDK +{ + public class TestBootstrapper + { + // All the files in this folder, as well as all files containing the file ".debug.", will be excluded + // from the build process. You can use this to create utilites for testing your scripts directly in + // Visual Studio. + + static TestBootstrapper() + { + // Initialize the MDK utility framework + MDKUtilityFramework.Load(); + } + + public static void Main() + { + // In order for your program to actually run, you will need to provide a mockup of all the facilities + // your script uses from the game, since they're not available outside of the game. + + // Create and configure the desired program. + var program = MDKFactory.CreateProgram(); + MDKFactory.Run(program); + } + } +} \ No newline at end of file diff --git a/BaseMiner/MDK/MDK.options.props b/BaseMiner/MDK/MDK.options.props new file mode 100644 index 0000000..0a291ca --- /dev/null +++ b/BaseMiner/MDK/MDK.options.props @@ -0,0 +1,18 @@ + + + + + 1.5.17 + + no + + + None + + + mdk + + + \ No newline at end of file diff --git a/BaseMiner/MDK/MDK.paths.props b/BaseMiner/MDK/MDK.paths.props new file mode 100644 index 0000000..a0f8f66 --- /dev/null +++ b/BaseMiner/MDK/MDK.paths.props @@ -0,0 +1,81 @@ + + + + + 1.5.17 + no + G:\SteamLibrary\SteamApps\common\SpaceEngineers\Bin64 + c:\users\lyssmetal\appdata\local\microsoft\visualstudio\17.0_6c02a30d\extensions\bnnd2422.thc + C:\Users\LyssMetal\AppData\Roaming\SpaceEngineers\IngameScripts\local + + + + $(MDKGameBinPath)\System.Collections.Immutable.dll + false + + + $(MDKGameBinPath)\Sandbox.Common.dll + False + + + $(MDKGameBinPath)\Sandbox.Game.dll + False + + + $(MDKGameBinPath)\Sandbox.Graphics.dll + False + + + $(MDKGameBinPath)\SpaceEngineers.Game.dll + False + + + $(MDKGameBinPath)\SpaceEngineers.ObjectBuilders.dll + False + + + $(MDKGameBinPath)\VRage.dll + False + + + $(MDKGameBinPath)\VRage.Audio.dll + False + + + $(MDKGameBinPath)\VRage.Game.dll + False + + + $(MDKGameBinPath)\VRage.Input.dll + False + + + $(MDKGameBinPath)\VRage.Library.dll + False + + + $(MDKGameBinPath)\VRage.Math.dll + False + + + $(MDKGameBinPath)\VRage.Render.dll + False + + + $(MDKGameBinPath)\VRage.Render11.dll + False + + + $(MDKGameBinPath)\VRage.Scripting.dll + False + + + $(MDKInstallPath)\MDKUtilities.dll + True + + + + \ No newline at end of file diff --git a/BaseMiner/Program.cs b/BaseMiner/Program.cs new file mode 100644 index 0000000..bb89dc5 --- /dev/null +++ b/BaseMiner/Program.cs @@ -0,0 +1,198 @@ +using Sandbox.Game.EntityComponents; +using Sandbox.ModAPI.Ingame; +using Sandbox.ModAPI.Interfaces; + +using SpaceEngineers.Game.ModAPI.Ingame; + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Collections.Immutable; +using System.Linq; +using System.Text; + +using VRage; +using VRage.Collections; +using VRage.Game; +using VRage.Game.Components; +using VRage.Game.GUI.TextPanel; +using VRage.Game.ModAPI.Ingame; +using VRage.Game.ModAPI.Ingame.Utilities; +using VRage.Game.ObjectBuilders.Definitions; + +using VRageMath; + +namespace IngameScript +{ + partial class Program : MyGridProgram + { + const int CONSOLE_NB_LINES = 7; + const string GRID_PREFIX = "[Base]"; + + const float PISTON_SPEED = 0.05f; + enum State + { + NORMAL, + MINING, + STOPPING_MINING, + } + + const float EPSILON = 0.05f; + + State currentState = State.NORMAL; + + readonly Output output; + + List pistons = new List(); + + IMyLandingGear magneticPlate; + List drills = new List(); + + IMySoundBlock soundAlert; + List rotatingLights = new List(); + + IMyShipConnector minerConnector; + + public Program() + { + var output = this.Me.GetSurface(0); + this.output = new Output(output, CONSOLE_NB_LINES); + + this.output.Print("Base mining system starting..."); + + this.GridTerminalSystem.GetBlocksOfType( + this.drills, + (IMyShipDrill drill) => drill.CustomName.StartsWith(GRID_PREFIX) + ); + + this.output.Print($"Nb of drills: {this.drills.Count}"); + + this.GridTerminalSystem.GetBlocksOfType( + this.pistons, + (IMyExtendedPistonBase piston) => piston.CustomName.StartsWith(GRID_PREFIX) && piston.CustomName.Contains("Miner") + ); + + this.output.Print($"Nb of pistons: {this.pistons.Count}"); + + this.magneticPlate = this.GridTerminalSystem.GetBlockWithName("[Base] Magnetic Plate Miner") as IMyLandingGear; + + this.soundAlert = this.GridTerminalSystem.GetBlockWithName("[Base] Sound Block Miner") as IMySoundBlock; + if (this.soundAlert == null) + this.output.Print($"Error: sound alert system not found"); + + this.GridTerminalSystem.GetBlocksOfType( + this.rotatingLights, + (IMyLightingBlock light) => light.CustomName.StartsWith(GRID_PREFIX) && light.CustomName.Contains("Miner") + ); + + this.output.Print($"Nb of rotating lights: {this.rotatingLights.Count}"); + + this.minerConnector = this.GridTerminalSystem.GetBlockWithName("[Base] Connector Miner") as IMyShipConnector; + if (this.minerConnector == null) + this.output.Print($"Error: miner connector not found"); + + this.Runtime.UpdateFrequency = UpdateFrequency.Update100; + + this.output.Print("base Mining system has started"); + } + + public void Save() + { + } + + void UpdateState() + { + if (this.currentState == State.STOPPING_MINING) + { + bool finished = true; + + foreach (var d in this.drills) + { + d.Enabled = false; + } + + foreach (var p in this.pistons) + { + var distanceDocked = 0.0; + + if (p.CustomName == "[Base] Piston Miner 02") + distanceDocked = 0.1; + + if (p.CurrentPosition > distanceDocked + EPSILON) + { + finished = false; + p.Velocity = 5 * -PISTON_SPEED; + } + else + { + p.Velocity = 0.0f; + } + } + + if (finished) + { + foreach (var p in this.pistons) + p.Enabled = false; + + foreach (var l in this.rotatingLights) + l.Enabled = false; + + this.soundAlert.Stop(); + + this.output.Print("Drills parked, operation terminated"); + this.currentState = State.NORMAL; + } + } + else if (this.currentState == State.MINING) + { + this.magneticPlate.Unlock(); + + foreach (var p in this.pistons) + { + p.Enabled = true; + p.Velocity = PISTON_SPEED; + } + + foreach (var d in this.drills) + { + d.Enabled = true; + } + } + + // Send miner connector position. + this.IGC.SendBroadcastMessage("POSITION_CONNECTOR_MINER", this.minerConnector.WorldMatrix); + } + + public void Main(string argument, UpdateType updateSource) + { + if ((updateSource & UpdateType.Update100) != 0) + { + this.UpdateState(); + } + else if ((updateSource & (UpdateType.Terminal | UpdateType.Trigger)) != 0) + { + switch (argument) + { + case "STOP_MINING": + this.output.Print("Stopping mining..."); + this.currentState = State.STOPPING_MINING; + break; + + case "START_MINING": + this.soundAlert.Play(); + foreach (var l in this.rotatingLights) + l.Enabled = true; + + this.output.Print("Mining in progress..."); + this.currentState = State.MINING; + break; + + default: + this.output.Print($"Uknown command: {argument}"); + break; + } + } + } + } +} + diff --git a/MiningRover/Instructions.readme b/MiningRover/Instructions.readme new file mode 100644 index 0000000..ed30ab7 --- /dev/null +++ b/MiningRover/Instructions.readme @@ -0,0 +1,5 @@ +R e a d m e +----------- + +In this file you can include any instructions or other comments you want to have injected onto the +top of your final script. You can safely delete this file if you do not want any such comments. diff --git a/MiningRover/MDK/Bootstrapper.cs b/MiningRover/MDK/Bootstrapper.cs new file mode 100644 index 0000000..dd86886 --- /dev/null +++ b/MiningRover/MDK/Bootstrapper.cs @@ -0,0 +1,27 @@ +using Malware.MDKUtilities; + +namespace IngameScript.MDK +{ + public class TestBootstrapper + { + // All the files in this folder, as well as all files containing the file ".debug.", will be excluded + // from the build process. You can use this to create utilites for testing your scripts directly in + // Visual Studio. + + static TestBootstrapper() + { + // Initialize the MDK utility framework + MDKUtilityFramework.Load(); + } + + public static void Main() + { + // In order for your program to actually run, you will need to provide a mockup of all the facilities + // your script uses from the game, since they're not available outside of the game. + + // Create and configure the desired program. + var program = MDKFactory.CreateProgram(); + MDKFactory.Run(program); + } + } +} \ No newline at end of file diff --git a/MiningRover/MDK/MDK.options.props b/MiningRover/MDK/MDK.options.props new file mode 100644 index 0000000..0a291ca --- /dev/null +++ b/MiningRover/MDK/MDK.options.props @@ -0,0 +1,18 @@ + + + + + 1.5.17 + + no + + + None + + + mdk + + + \ No newline at end of file diff --git a/MiningRover/MDK/MDK.paths.props b/MiningRover/MDK/MDK.paths.props new file mode 100644 index 0000000..a0f8f66 --- /dev/null +++ b/MiningRover/MDK/MDK.paths.props @@ -0,0 +1,81 @@ + + + + + 1.5.17 + no + G:\SteamLibrary\SteamApps\common\SpaceEngineers\Bin64 + c:\users\lyssmetal\appdata\local\microsoft\visualstudio\17.0_6c02a30d\extensions\bnnd2422.thc + C:\Users\LyssMetal\AppData\Roaming\SpaceEngineers\IngameScripts\local + + + + $(MDKGameBinPath)\System.Collections.Immutable.dll + false + + + $(MDKGameBinPath)\Sandbox.Common.dll + False + + + $(MDKGameBinPath)\Sandbox.Game.dll + False + + + $(MDKGameBinPath)\Sandbox.Graphics.dll + False + + + $(MDKGameBinPath)\SpaceEngineers.Game.dll + False + + + $(MDKGameBinPath)\SpaceEngineers.ObjectBuilders.dll + False + + + $(MDKGameBinPath)\VRage.dll + False + + + $(MDKGameBinPath)\VRage.Audio.dll + False + + + $(MDKGameBinPath)\VRage.Game.dll + False + + + $(MDKGameBinPath)\VRage.Input.dll + False + + + $(MDKGameBinPath)\VRage.Library.dll + False + + + $(MDKGameBinPath)\VRage.Math.dll + False + + + $(MDKGameBinPath)\VRage.Render.dll + False + + + $(MDKGameBinPath)\VRage.Render11.dll + False + + + $(MDKGameBinPath)\VRage.Scripting.dll + False + + + $(MDKInstallPath)\MDKUtilities.dll + True + + + + \ No newline at end of file diff --git a/MiningRover/MiningRover.csproj b/MiningRover/MiningRover.csproj new file mode 100644 index 0000000..dd8931c --- /dev/null +++ b/MiningRover/MiningRover.csproj @@ -0,0 +1,85 @@ + + + + + Debug + AnyCPU + {DBCD62FE-F7AA-4A03-9241-0A4BE6952664} + Exe + IngameScript + MiningRover + v4.8 + 512 + true + + publish\ + true + Disk + false + Foreground + 7 + Days + false + false + true + 0 + 1.0.0.%2a + false + false + true + + + true + bin\ + DEBUG;TRACE + full + x64 + prompt + MinimumRecommendedRules.ruleset + true + 6 + + + + + + + + + + + + + + + + + + Always + + + Always + + + + + + + + + False + Microsoft .NET Framework 4.8 %28x86 and x64%29 + true + + + False + .NET Framework 3.5 SP1 + false + + + + + + + + \ No newline at end of file diff --git a/MiningRover/Program.cs b/MiningRover/Program.cs new file mode 100644 index 0000000..1a1d15b --- /dev/null +++ b/MiningRover/Program.cs @@ -0,0 +1,445 @@ +using Sandbox.Game.EntityComponents; +using Sandbox.ModAPI.Ingame; +using Sandbox.ModAPI.Interfaces; + +using SpaceEngineers.Game.ModAPI.Ingame; + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Collections.Immutable; +using System.Linq; +using System.Text; + +using VRage; +using VRage.Collections; +using VRage.Game; +using VRage.Game.Components; +using VRage.Game.GUI.TextPanel; +using VRage.Game.ModAPI.Ingame; +using VRage.Game.ModAPI.Ingame.Utilities; +using VRage.Game.ObjectBuilders.Definitions; + +using VRageMath; + +namespace IngameScript +{ + partial class Program : MyGridProgram + { + enum State + { + DEFAULT, + PACKING, + UNPACKING, + } + + const float EPSILON = 0.05f; + const float EPSILON_RAD = (float)(Math.PI / 64); + + State currentState = State.DEFAULT; + + IMyMotorAdvancedStator rotor01; + IMyMotorAdvancedStator rotor02; + IMyMotorAdvancedStator hinge01; + IMyMotorAdvancedStator hinge02; + IMyMotorAdvancedStator hinge03; + IMyExtendedPistonBase piston01; + + List pistons = new List(); + List pistonsNames = new List { "Piston 02", "Piston 03", "Piston 04", "Piston 05", "Piston 06", "Piston 07", }; + + IMyLandingGear magneticPlateArm; + IMyLandingGear lockPlate; + IMyExtendedPistonBase lockPiston; + + IMyTextSurface output; + + public void Print(string text) + { + this.output.WriteText((this.output.GetText() != "" ? Environment.NewLine : "") + text, true); + } + + public void PrintError(string text) + { + this.Print($"Error: {text}"); + } + + public Program() + { + this.output = this.Me.GetSurface(0); + this.output.ContentType = ContentType.TEXT_AND_IMAGE; + this.output.WriteText(""); + + this.Me.CustomData = "Packing"; + + this.Print("Mining rover system starting..."); + + var stators = new List(); + GridTerminalSystem.GetBlocksOfType(stators); + + foreach (var s in stators) + { + if (s.DisplayNameText.Contains("Rotor 01")) + this.rotor01 = s; + else if (s.DisplayNameText.Contains("Rotor 02")) + this.rotor02 = s; + else if (s.DisplayNameText.Contains("Hinge 01")) + this.hinge01 = s; + else if (s.DisplayNameText.Contains("Hinge 02")) + this.hinge02 = s; + else if (s.DisplayNameText.Contains("Hinge 03")) + this.hinge03 = s; + } + + var pistons = new List(); + GridTerminalSystem.GetBlocksOfType(pistons); + + foreach (var p in pistons) + { + if (p.DisplayNameText.Contains("Piston 01")) + { + this.piston01 = p; + } + else if (p.DisplayNameText.Contains("Lock Piston")) + { + this.lockPiston = p; + } + else + { + foreach (var name in pistonsNames) + { + if (p.DisplayNameText.Contains(name)) + { + this.pistons.Add(p); + break; + } + } + } + } + + var magneticPlates = new List(); + GridTerminalSystem.GetBlocksOfType(magneticPlates); + foreach (var magneticPlate in magneticPlates) + { + if (magneticPlate.DisplayNameText.Contains("Magnetic Plate arm")) + { + this.magneticPlateArm = magneticPlate; + } + else if (magneticPlate.DisplayNameText.Contains("Lock Plate")) + { + this.lockPlate = magneticPlate; + } + } + + if (this.rotor01 == null) + { + this.PrintError("Can't find 'Rotor 01'"); + return; + } + + if (this.rotor02 == null) + { + this.PrintError("Can't find 'Rotor 02'"); + return; + } + + if (this.hinge01 == null) + { + this.PrintError("Can't find 'Hinge 01'"); + return; + } + + if (this.hinge02 == null) + { + this.PrintError("Can't find 'Hinge 02'"); + return; + } + + if (this.magneticPlateArm == null) + { + this.PrintError("Can't find 'Magnetic Plate arm'"); + return; + } + + if (this.lockPlate == null) + { + this.PrintError("Can't find 'Lock Plate'"); + return; + } + + if (this.piston01 == null) + { + this.PrintError("Can't find 'Piston 01'"); + return; + } + + if (this.lockPiston == null) + { + this.PrintError("Can't find 'Lock Piston'"); + return; + } + + + this.Runtime.UpdateFrequency = UpdateFrequency.Update100; + + this.Print("Mining rover system has started"); + } + + public void Save() + { + } + + /// + /// Always returns an angle between 0 and pi/2. + /// + /// + /// + /// + float SumAngles(float a1, float a2) + { + var r = (float)((a1 + a2) % (2 * Math.PI)); + + if (r < 0) + return (float)(r + 2 * Math.PI); + else + return r; + } + + // Return 'true' if the rotor is in place. + bool SetRotorVelocity(float targetAngle, IMyMotorAdvancedStator rotor, float tolerance = (float)(Math.PI / 64)) + { + //if (rotor.Angle) + return false; + } + + void UpdateState() + { + if (this.currentState == State.UNPACKING) + { + if (!this.piston01.Enabled) + { + this.piston01.Enabled = true; + foreach (var p in this.pistons) + p.Enabled = true; + } + + bool finished = true; + //bool roverLocked = false; + + if (this.magneticPlateArm.IsLocked) + this.magneticPlateArm.Unlock(); + + this.rotor01.TargetVelocityRPM = 0.0f; + + if (this.lockPiston.CurrentPosition <= EPSILON) + { + finished = false; + this.lockPiston.Velocity = 0.5f; + } + else if (this.lockPiston.CurrentPosition >= this.lockPiston.MaxLimit - EPSILON) + { + //roverLocked = true; + if (!this.lockPlate.IsLocked) + this.lockPlate.Lock(); + this.lockPiston.Velocity = 0.0f; + } + + if (this.hinge01.Angle <= -Math.PI / 8) + { + this.hinge01.TargetVelocityRPM = 0.0f; + } + else // if (roverLocked) + { + this.hinge01.TargetVelocityRPM = -1.5f; + finished = false; + } + + if (this.hinge02.Angle <= -Math.PI / 3) + { + this.hinge02.TargetVelocityRPM = 0.0f; + } + else // if (roverLocked) + { + this.hinge02.TargetVelocityRPM = -1.5f; + finished = false; + } + + if (this.piston01.CurrentPosition <= this.piston01.MaxLimit - EPSILON /*&& roverLocked*/) + { + this.piston01.Velocity = 1.0f; + finished = false; + } + else + { + this.piston01.Velocity = 0.0f; + } + + if (finished) + { + this.rotor01.RotorLock = false; + this.currentState = State.DEFAULT; + this.Print("Unpacking terminated"); + } + } + else if (this.currentState == State.PACKING) + { + bool finished = true; + + var rotor01InPlace = this.rotor01.Angle >= 2 * Math.PI - EPSILON_RAD || this.rotor01.Angle <= EPSILON_RAD; + if (rotor01InPlace) + { + this.rotor01.RotorLock = true; + this.rotor01.TargetVelocityRPM = 0.0f; + } + else if (this.rotor01.Angle >= Math.PI) + { + this.rotor01.TargetVelocityRPM = 1.0f; + finished = false; + } + else // if (this.rotor01.Angle <= Math.PI) + { + this.rotor01.TargetVelocityRPM = -1.0f; + finished = false; + } + + //this.Print($"Hinge 01 angle: {this.hinge01.Angle}"); + if (this.hinge01.Angle <= Math.PI / 4.0 || rotor01InPlace && this.hinge01.Angle <= Math.PI / 2.0 - Math.PI / 32.0) + { + this.hinge01.TargetVelocityRPM = 1.5f; + finished = false; + } + else + { + this.hinge01.TargetVelocityRPM = 0f; + } + + if (this.hinge02.Angle <= -Math.PI / 32.0) + { + this.hinge02.TargetVelocityRPM = 1.5f; + finished = false; + } + else + { + this.hinge02.TargetVelocityRPM = 0f; + } + + if (this.piston01.CurrentPosition >= EPSILON) + { + this.piston01.Velocity = -1.0f; + finished = false; + } + else + { + this.piston01.Velocity = 0.0f; + } + + //var rotor2TargetAngle = 2 * Math.PI - Math.PI / 4; // 315°. + + if (finished) + { + if (!this.magneticPlateArm.IsLocked) + this.magneticPlateArm.Lock(); + + if (this.lockPlate.IsLocked) + { + this.lockPlate.Unlock(); + this.lockPiston.Velocity = -0.5f; + } + + this.piston01.Enabled = false; + foreach (var p in this.pistons) + p.Enabled = false; + + this.currentState = State.DEFAULT; + this.Print("Packing terminated"); + } + } + } + + /* + enum RotateDirection + { + RIGHT, + LEFT, + } + + enum ElevationDirection + { + UP, + DOWN, + } + + const double SPEED_ROTATION = 1.0; + const double SPEED_HINGE = 1.0; + const double SPEED_EXTEND_1 = 1.0; + const double SPEED_EXTEND_2 = 1.0; + + void Rotate(RotateDirection direction) + { + //if (this.rotor01.) + } + + void ChangeElevation(ElevationDirection direction) + { + + } + + void LockUnlock() + { + if (rotor01.Base) + }*/ + + public void Main(string argument, UpdateType updateSource) + { + if ((updateSource & UpdateType.Update100) != 0) + { + this.UpdateState(); + } + else if ((updateSource & (UpdateType.Terminal | UpdateType.Trigger)) != 0) + { + switch (argument) + { + case "UNPACK": + this.Print("Unpacking..."); + this.currentState = State.UNPACKING; + break; + + case "PACK": + this.Print("Packing..."); + this.currentState = State.PACKING; + break; + + case "STOP": + this.currentState = State.DEFAULT; + break; + + /* + case "LOCK OR UNLOCK": + LockUnlock(); + break; + + case "DOWN": + ChangeElevation(ElevationDirection.DOWN); + break; + + case "UP": + ChangeElevation(ElevationDirection.UP); + break; + + case "LEFT": + Rotate(RotateDirection.LEFT); + break; + + case "RIGHT": + Rotate(RotateDirection.RIGHT); + break;*/ + + default: + Echo($"Uknown command: {argument}"); + break; + } + } + } + } +} + diff --git a/MiningRover/thumb.png b/MiningRover/thumb.png new file mode 100644 index 0000000..5f05800 Binary files /dev/null and b/MiningRover/thumb.png differ diff --git a/SECommon/Output.cs b/SECommon/Output.cs new file mode 100644 index 0000000..5573c61 --- /dev/null +++ b/SECommon/Output.cs @@ -0,0 +1,105 @@ +using Sandbox.Game.EntityComponents; +using Sandbox.ModAPI.Ingame; +using Sandbox.ModAPI.Interfaces; + +using SpaceEngineers.Game.ModAPI.Ingame; + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Collections.Immutable; +using System.Linq; +using System.Text; + +using VRage; +using VRage.Collections; +using VRage.Game; +using VRage.Game.Components; +using VRage.Game.GUI.TextPanel; +using VRage.Game.ModAPI.Ingame; +using VRage.Game.ModAPI.Ingame.Utilities; +using VRage.Game.ObjectBuilders.Definitions; + +using VRageMath; + +namespace IngameScript +{ + class Output + { + IList outputs; + int maxNbLines; + + public Output(IList surfaces, int maxNbLines = 10) + { + foreach (var s in surfaces) + { + s.ContentType = ContentType.TEXT_AND_IMAGE; + s.WriteText(""); + } + + this.outputs = surfaces; + this.maxNbLines = maxNbLines; + } + + public Output(IMyCockpit cockpit, int maxNbLines = 10) + { + this.outputs = new List(); + for (int n = 0; n < cockpit.SurfaceCount; n++) + { + var surface = cockpit.GetSurface(n); + surface.ContentType = ContentType.TEXT_AND_IMAGE; + surface.WriteText(""); + this.outputs.Add(surface); + } + this.maxNbLines = maxNbLines; + } + + public Output(IMyTextSurface surface, int maxNbLines = 10) + : this(new List { surface }, maxNbLines) + { } + + public void Print(string text, int outputNumber = 0) + { + if (this.outputs.Count() <= outputNumber) + { + throw new Exception($"Output number {outputNumber} doesn't exist (number of output: {this.outputs.Count()}"); + } + else + { + var output = this.outputs[outputNumber]; + var currentText = output.GetText(); + var lines = currentText.Split('\n'); + if (lines.Count() >= this.maxNbLines) + { + output.WriteText(lines.Skip(lines.Count() - this.maxNbLines + 1).Append(text).Aggregate((a, b) => a + Environment.NewLine + b)); + } + else if (lines.Count() == 0) + { + output.WriteText(text); + } + else + { + output.WriteText(Environment.NewLine + text, true); + } + } + } + + public void PrintError(string text, int outputNumber = 0) + { + this.Print($"Error: {text}", outputNumber); + } + + + public void Display(string text, int outputNumber = 0) + { + if (this.outputs.Count() <= outputNumber) + { + throw new Exception($"Output number {outputNumber} doesn't exist (number of output: {this.outputs.Count()}"); + } + else + { + this.outputs[outputNumber].WriteText(text); + } + } + } +} \ No newline at end of file diff --git a/SECommon/SECommon.projitems b/SECommon/SECommon.projitems new file mode 100644 index 0000000..ab9ad4d --- /dev/null +++ b/SECommon/SECommon.projitems @@ -0,0 +1,14 @@ + + + + $(MSBuildAllProjects);$(MSBuildThisFileFullPath) + true + 9e97399c-4fe6-495b-aa87-acc2213647cd + + + SECommon + + + + + \ No newline at end of file diff --git a/SECommon/SECommon.shproj b/SECommon/SECommon.shproj new file mode 100644 index 0000000..45d6524 --- /dev/null +++ b/SECommon/SECommon.shproj @@ -0,0 +1,13 @@ + + + + 9e97399c-4fe6-495b-aa87-acc2213647cd + 14.0 + + + + + + + + diff --git a/SEScripts.sln b/SEScripts.sln new file mode 100644 index 0000000..a4defba --- /dev/null +++ b/SEScripts.sln @@ -0,0 +1,37 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.7.34024.191 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseApp", "BaseMiner\BaseApp.csproj", "{22A83955-FE9B-4EBA-8980-D9DE01353C4C}" +EndProject +Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "SECommon", "SECommon\SECommon.shproj", "{9E97399C-4FE6-495B-AA87-ACC2213647CD}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AutoPilot", "AutoPilot\AutoPilot.csproj", "{141E1804-F644-48F8-A3D8-BEFEEE66ECBA}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MiningRover", "MiningRover\MiningRover.csproj", "{DBCD62FE-F7AA-4A03-9241-0A4BE6952664}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|x64 = Debug|x64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {22A83955-FE9B-4EBA-8980-D9DE01353C4C}.Debug|x64.ActiveCfg = Debug|x64 + {22A83955-FE9B-4EBA-8980-D9DE01353C4C}.Debug|x64.Build.0 = Debug|x64 + {141E1804-F644-48F8-A3D8-BEFEEE66ECBA}.Debug|x64.ActiveCfg = Debug|x64 + {141E1804-F644-48F8-A3D8-BEFEEE66ECBA}.Debug|x64.Build.0 = Debug|x64 + {DBCD62FE-F7AA-4A03-9241-0A4BE6952664}.Debug|x64.ActiveCfg = Debug|x64 + {DBCD62FE-F7AA-4A03-9241-0A4BE6952664}.Debug|x64.Build.0 = Debug|x64 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {F4600B8D-80EE-4075-8A61-BE8847A00BD7} + EndGlobalSection + GlobalSection(SharedMSBuildProjectFiles) = preSolution + SECommon\SECommon.projitems*{141e1804-f644-48f8-a3d8-befeee66ecba}*SharedItemsImports = 4 + SECommon\SECommon.projitems*{22a83955-fe9b-4eba-8980-d9de01353c4c}*SharedItemsImports = 4 + SECommon\SECommon.projitems*{9e97399c-4fe6-495b-aa87-acc2213647cd}*SharedItemsImports = 13 + EndGlobalSection +EndGlobal diff --git a/thumb.png b/thumb.png new file mode 100644 index 0000000..5f05800 Binary files /dev/null and b/thumb.png differ