X-Git-Url: http://git.euphorik.ch/?p=GPU.git;a=blobdiff_plain;f=WCudaMSE%2FStudent_Cuda_Image%2Fsrc%2Fcpp%2Fcore%2F04_RayTracing%2Fmoo%2Fhost%2FRayTracing.h;fp=WCudaMSE%2FStudent_Cuda_Image%2Fsrc%2Fcpp%2Fcore%2F04_RayTracing%2Fmoo%2Fhost%2FRayTracing.h;h=1f9536dce1d4aa2f12beb60aac0dba9a50ddb132;hp=313fa6b161ad1daf1c3b4078dddeb6f6cca9760c;hb=f8259dce248a4411c3bc64cecb9fc268c4fd81d6;hpb=d720146850389c8bbe75cb86e69d7e26629ff97f diff --git a/WCudaMSE/Student_Cuda_Image/src/cpp/core/04_RayTracing/moo/host/RayTracing.h b/WCudaMSE/Student_Cuda_Image/src/cpp/core/04_RayTracing/moo/host/RayTracing.h index 313fa6b..1f9536d 100644 --- a/WCudaMSE/Student_Cuda_Image/src/cpp/core/04_RayTracing/moo/host/RayTracing.h +++ b/WCudaMSE/Student_Cuda_Image/src/cpp/core/04_RayTracing/moo/host/RayTracing.h @@ -25,8 +25,13 @@ class RayTracing : public Animable_I std::string getTitle(void) /*override*/; private: + /** + * Crée un tablean de 'n' sphères dont le rayon, la couleur et la position sont générés aléatoirement. + */ Sphere* createSpheres(int n); + Sphere* ptrDevSpheres; // Pointeur sur la mémoire du GPU. + AleaTools alea; float t;