if edgesData.[i, j] = 1uy
then currentElements.Add(Point(j, i))
- if currentElements.Count >= 10
+ if currentElements.Count >= nbPickElementsMin
then
let mutable nbOfPicks = (float currentElements.Count) * factorNbMaxPick |> int
let mutable nbOfValidPicks = (float currentElements.Count) * factorNbValidPick |> int