From: Greg Burri
Date: Tue, 16 Mar 2021 18:13:02 +0000 (+0100)
Subject: Adding information about backup (WIP)
X-Git-Url: http://git.euphorik.ch/index.cgi?a=commitdiff_plain;h=9deef63b608b62780a4dfed031410c25e10e477a;p=valheim_web.git
Adding information about backup (WIP)
---
diff --git a/Cargo.lock b/Cargo.lock
index 0f9f90f..d013294 100644
--- a/Cargo.lock
+++ b/Cargo.lock
@@ -2035,6 +2035,7 @@ dependencies = [
"actix-web",
"askama",
"cached",
+ "chrono",
"common",
"futures",
"itertools",
diff --git a/backend/Cargo.toml b/backend/Cargo.toml
index 351f710..2dbae9f 100644
--- a/backend/Cargo.toml
+++ b/backend/Cargo.toml
@@ -13,6 +13,8 @@ serde = { version = "1.0", features = ["derive"] }
ron = "0.6" # Rust object notation, to load configuration files.
itertools = "0.10"
+chrono = "0.4"
+
sysinfo = "0.16"
cached = "0.23"
diff --git a/backend/src/main.rs b/backend/src/main.rs
index 03963c1..a2201d4 100644
--- a/backend/src/main.rs
+++ b/backend/src/main.rs
@@ -22,6 +22,7 @@ struct MainTemplate {
uptime: String,
world_size: String,
nb_of_players: u32,
+ last_backup: String,
}
const VALUE_UNKNOWN: &str = "-";
@@ -43,11 +44,12 @@ async fn main_page(config_shared: web::Data>) -> impl Responder {
load_average: info.format_load_average(),
uptime: info.format_uptime(),
world_size: info.format_world_size(),
- nb_of_players: info.get_nb_of_player()
+ nb_of_players: info.get_nb_of_player(),
+ last_backup: info.format_last_backup()
},
None => {
let value_unknown = String::from(VALUE_UNKNOWN);
- MainTemplate { text_status: String::from("Valheim server is down :("), memory: value_unknown.clone(), load_average: value_unknown.clone(), uptime: value_unknown.clone(), world_size: value_unknown.clone(), nb_of_players: 0 }
+ MainTemplate { text_status: String::from("Valheim server is down :("), memory: value_unknown.clone(), load_average: value_unknown.clone(), uptime: value_unknown.clone(), world_size: value_unknown.clone(), nb_of_players: 0, last_backup: value_unknown.clone() }
}
}
}
@@ -55,15 +57,19 @@ async fn main_page(config_shared: web::Data>) -> impl Responder {
#[derive(Debug, Deserialize, Serialize)]
struct Config {
port: u16,
+
#[serde(default = "empty_string")]
world_path: String,
+
+ #[serde(default = "empty_string")]
+ backup_path: String,
}
fn empty_string() -> String { "".to_owned() }
impl Config {
fn default() -> Self {
- Config { port: 8082, world_path: String::from("") }
+ Config { port: 8082, world_path: String::from(""), backup_path: String::from("") }
}
}
@@ -128,7 +134,7 @@ fn process_args(config: &Config) -> bool {
print_usage();
return true
} else if args.iter().any(|arg| arg == "--status") {
- println!("{:?}", valheim_controller::get_valheim_executable_information(&config.world_path));
+ println!("{:?}", valheim_controller::get_valheim_executable_information(&config.world_path, &config.backup_path));
return true
}
diff --git a/backend/src/valheim_controller.rs b/backend/src/valheim_controller.rs
index 3c2bab6..3d99033 100644
--- a/backend/src/valheim_controller.rs
+++ b/backend/src/valheim_controller.rs
@@ -1,4 +1,5 @@
use sysinfo::{ ProcessExt, SystemExt };
+use chrono::{ DateTime, Datelike, Timelike, Utc };
#[cfg(target_os = "unix")]
use systemd::journal;
@@ -10,6 +11,7 @@ pub struct ValheimExe {
uptime: u64, // [s].
world_size: u64, // [B].
nb_of_players: u32,
+ last_backup: DateTime,
}
impl ValheimExe {
@@ -35,6 +37,10 @@ impl ValheimExe {
pub fn get_nb_of_player(&self) -> u32 {
self.nb_of_players
}
+
+ pub fn format_last_backup(&self) -> String {
+ string::from("")
+ }
}
const BINARY_PREFIXES: [&str; 8] = ["B", "KiB", "MiB", "GiB", "TiB", "PiB", "EiB", "ZiB"];
@@ -90,7 +96,11 @@ fn get_number_of_players() -> u32 {
0
}
-pub fn get_valheim_executable_information(world_path : &str) -> Option {
+fn get_last_backup_datetime(backup_path: &str) -> DateTime {
+
+}
+
+pub fn get_valheim_executable_information(world_path: &str, backup_path: &str) -> Option {
let mut system = sysinfo::System::new_all();
system.refresh_system();
let processes = system.get_process_by_name(VALHEIM_PROCESS_NAME);
@@ -106,7 +116,8 @@ pub fn get_valheim_executable_information(world_path : &str) -> OptionMemory used: {{ memory }}
Load average (5 min): {{ load_average }}
Uptime: {{ uptime }}
+ Last backup: {{ last_backup }}