X-Git-Url: http://git.euphorik.ch/index.cgi?a=blobdiff_plain;f=backend%2Fsrc%2Fvalheim_controller.rs;h=8c04e238f21e022a84810ee11640013ca724907c;hb=150411e0cffb5ad0127d822c39a38c2e92b2bd99;hp=3fd4970a37886413cc8ecbd7cf8550be4465e0c4;hpb=aa84eb0853e2207014062877d539fca150a6d9c7;p=valheim_web.git diff --git a/backend/src/valheim_controller.rs b/backend/src/valheim_controller.rs index 3fd4970..8c04e23 100644 --- a/backend/src/valheim_controller.rs +++ b/backend/src/valheim_controller.rs @@ -1,15 +1,173 @@ use sysinfo::{ ProcessExt, SystemExt }; -pub fn is_valheim_running() -> bool { +use std::{ fs, time::SystemTime }; + +use chrono::{ DateTime, offset::Local }; + +#[cfg(target_os = "linux")] +use systemd::journal; + +#[derive(Clone, Debug)] +pub struct ValheimExe { + memory: u64, // [kB]. + load_average_5min: f64, // [%]. + uptime: u64, // [s]. + world_size: u64, // [B]. + active_players: Vec, + last_backup: Option, +} + +impl ValheimExe { + pub fn format_memory(&self) -> String { + format_byte_size(self.memory * 1024, 2) + } + + pub fn format_load_average(&self) -> String { + format!("{:.2} %", self.load_average_5min) + } + + pub fn format_uptime(&self) -> String { + let mins = self.uptime / 60; + let hours = mins / 60; + let days = hours / 24; + format!("{}d {}h {}min", days, hours - 24 * days, mins - 60 * hours) + } + + pub fn format_world_size(&self) -> String { + format_byte_size(self.world_size, 2) + } + + pub fn format_active_players(&self) -> String { + if self.active_players.len() == 0 { + String::from("") + } else { + self.active_players.join(", ") + } + } + + pub fn format_last_backup(&self) -> String { + match self.last_backup { + Some(t) => { + let datetime: DateTime = t.into(); + datetime.format("%d/%m/%Y %T").to_string() + }, + None => String::from("?") + } + } +} + +const BINARY_PREFIXES: [&str; 8] = ["B", "KiB", "MiB", "GiB", "TiB", "PiB", "EiB", "ZiB"]; + +fn format_byte_size(bytes: u64, precision: usize) -> String { + for i in 0 .. 8 { + let mut size: u64 = 1; + size *= 1024u64.pow(i as u32); + + if bytes < 1024 { + return format!("{} {}", std::cmp::max(0u64, bytes), BINARY_PREFIXES[i]); + } + else if bytes < 1024 * size { + return format!("{:.prec$} {}", bytes as f64 / size as f64, BINARY_PREFIXES[i], prec = precision); + } + } + + String::from("") +} + +const VALHEIM_PROCESS_NAME: &str = "valheim_server"; +const STRING_BEFORE_CHARACTER_NAME: &str = "Got character ZDOID from"; +const STRING_BEFORE_NB_OF_CONNECTIONS: &str = "Connections"; + +#[cfg(target_os = "linux")] +fn get_active_players() -> Vec { + let mut journal = + journal::OpenOptions::default().current_user(true).open().unwrap(); + + journal.seek_tail().unwrap(); + + let mut number_of_connections = -1i32; + let mut players : Vec = Vec::new(); + + loop { + match journal.previous_entry() { + Ok(Some(entry)) => { + if let (Some(unit), Some(mess)) = (entry.get("_SYSTEMD_UNIT"), entry.get("MESSAGE")) { + if unit == "valheim.service" { + if let Some(pos) = mess.find(STRING_BEFORE_CHARACTER_NAME) { + let character_str = mess.get(pos+STRING_BEFORE_CHARACTER_NAME.len()+1..).unwrap(); + if let Some(pos_end) = character_str.find(" : ") { + let player_name = String::from(character_str.get(0..pos_end).unwrap()); + if !players.contains(&player_name) { + players.push(player_name); + if players.len() as i32 == number_of_connections { + return players; + } + } + } + } + else if let Some(pos) = mess.find(STRING_BEFORE_NB_OF_CONNECTIONS) { + let nb_of_connections_str = mess.get(pos+STRING_BEFORE_NB_OF_CONNECTIONS.len()+1..).unwrap(); + if let Some(pos_end) = nb_of_connections_str.find(' ') { + if let Ok(n) = nb_of_connections_str.get(0..pos_end).unwrap().parse() { + if number_of_connections == -1 { + number_of_connections = n as i32 + + if players.len() as i32 >= number_of_connections { + return players; + } + } + } + } + } + } + } + }, + _ => return players + } + } +} + +#[cfg(target_os = "windows")] +fn get_active_players() -> Vec { + Vec::new() +} + +fn get_last_backup_datetime(backup_path: &str) -> Option { + let mut times = + fs::read_dir(backup_path).ok()?.filter_map( + |e| { + let dir = e.ok()?; + if dir.path().is_file() { Some(dir.metadata().ok()?.modified().ok()?) } else { None } + } + ) + .collect::>(); + + times.sort(); + + Some(times.last()?.clone()) +} + +pub fn get_valheim_executable_information(world_path: &str, backup_path: &str) -> Option { let mut system = sysinfo::System::new_all(); - system.refresh_all(); - let process = system.get_process_by_name("valheim_server"); + system.refresh_system(); + let processes = system.get_process_by_name(VALHEIM_PROCESS_NAME); + + if processes.len() >= 1 { + let process = processes.first().unwrap(); + + let world_size = match std::fs::metadata(world_path) { Ok(f) => f.len(), Err(_) => 0u64 }; - if process.len() >= 1 { - println!("Valheim running"); - true + Some( + ValheimExe { + memory: process.memory(), + load_average_5min: system.get_load_average().five / system.get_processors().len() as f64 * 100., + uptime: std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).unwrap().as_secs() - process.start_time(), + world_size, + active_players: get_active_players(), + last_backup: get_last_backup_datetime(backup_path) + } + ) } else { - println!("Valheim not running"); - false + None } -} \ No newline at end of file +}