X-Git-Url: http://git.euphorik.ch/index.cgi?a=blobdiff_plain;f=backend%2Fsrc%2Fvalheim_controller.rs;h=3d990331bbd0d5487cacff78e51137d32ebae39f;hb=9deef63b608b62780a4dfed031410c25e10e477a;hp=cf18e08c3afec715b3de660e47959137cd29a860;hpb=c06453cb2e95d2b4b7e81c3b80b45877d2010f75;p=valheim_web.git diff --git a/backend/src/valheim_controller.rs b/backend/src/valheim_controller.rs index cf18e08..3d99033 100644 --- a/backend/src/valheim_controller.rs +++ b/backend/src/valheim_controller.rs @@ -1,27 +1,46 @@ -use std::cmp::min; - use sysinfo::{ ProcessExt, SystemExt }; +use chrono::{ DateTime, Datelike, Timelike, Utc }; + +#[cfg(target_os = "unix")] +use systemd::journal; -#[derive(Debug)] +#[derive(Clone, Debug)] pub struct ValheimExe { memory: u64, // [kB]. - cpu_usage: f32, // [%]. + load_average_5min: f64, // [%]. uptime: u64, // [s]. + world_size: u64, // [B]. + nb_of_players: u32, + last_backup: DateTime, } impl ValheimExe { pub fn format_memory(&self) -> String { format_byte_size(self.memory * 1024, 2) } - pub fn format_cpu_usage(&self) -> String { - format!("{:.2} %", self.cpu_usage) + + pub fn format_load_average(&self) -> String { + format!("{:.2} %", self.load_average_5min) } + pub fn format_uptime(&self) -> String { let mins = self.uptime / 60; let hours = mins / 60; let days = hours / 24; format!("{}d{}h{}min", days, hours - 24 * days, mins - 60 * hours) } + + pub fn format_world_size(&self) -> String { + format_byte_size(self.world_size, 2) + } + + pub fn get_nb_of_player(&self) -> u32 { + self.nb_of_players + } + + pub fn format_last_backup(&self) -> String { + string::from("") + } } const BINARY_PREFIXES: [&str; 8] = ["B", "KiB", "MiB", "GiB", "TiB", "PiB", "EiB", "ZiB"]; @@ -29,9 +48,7 @@ const BINARY_PREFIXES: [&str; 8] = ["B", "KiB", "MiB", "GiB", "TiB", "PiB", "EiB fn format_byte_size(bytes: u64, precision: usize) -> String { for i in 0 .. 8 { let mut size: u64 = 1; - for j in 0 .. i { - size *= 1024; - } + size *= 1024u64.pow(i as u32); if bytes < 1024 { return format!("{} {}", std::cmp::max(0u64, bytes), BINARY_PREFIXES[i]); @@ -46,22 +63,64 @@ fn format_byte_size(bytes: u64, precision: usize) -> String { const VALHEIM_PROCESS_NAME: &str = "valheim_server"; -pub fn get_valheim_executable_information() -> Option { +#[cfg(target_os = "unix")] +fn get_number_of_players() -> u32 { + let mut journal = + journal::OpenOptions::default().current_user(true).open().unwrap(); + + journal.seek_tail().unwrap(); + + loop { + match journal.previous_entry() { + Ok(Some(entry)) => { + if let (Some(unit), Some(mess)) = (entry.get("_SYSTEMD_UNIT"), entry.get("MESSAGE")) { + if unit == "valheim.service" { + if let Some(pos) = mess.find("Connections") { + let nb_of_connections_str = mess.get(pos+12..).unwrap(); + if let Some(pos_end) = nb_of_connections_str.find(' ') { + if let Ok(n) = nb_of_connections_str.get(0..pos_end).unwrap().parse() { + return n; + } + } + } + } + } + }, + _ => return 0 + } + } +} + +#[cfg(target_os = "windows")] +fn get_number_of_players() -> u32 { + 0 +} + +fn get_last_backup_datetime(backup_path: &str) -> DateTime { + +} + +pub fn get_valheim_executable_information(world_path: &str, backup_path: &str) -> Option { let mut system = sysinfo::System::new_all(); - system.refresh_all(); + system.refresh_system(); let processes = system.get_process_by_name(VALHEIM_PROCESS_NAME); if processes.len() >= 1 { let process = processes.first().unwrap(); + let world_size = match std::fs::metadata(world_path) { Ok(f) => f.len(), Err(_) => 0u64 }; + Some( ValheimExe { memory: process.memory(), - cpu_usage: process.cpu_usage(), - uptime: std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).unwrap().as_secs() - process.start_time() + load_average_5min: system.get_load_average().five / system.get_processors().len() as f64 * 100., + uptime: std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).unwrap().as_secs() - process.start_time(), + world_size, + nb_of_players: get_number_of_players(), + last_backup: get_last_backup_datetime(backup_path) } ) } else { None } -} \ No newline at end of file +}