X-Git-Url: http://git.euphorik.ch/index.cgi?a=blobdiff_plain;f=backend%2Fsrc%2Fvalheim_controller.rs;fp=backend%2Fsrc%2Fvalheim_controller.rs;h=f92e63d459fc6735bdc3b591f7e4970db4b98f39;hb=aa59a1f9b79009079a5a1fbafd4f65d3130e9ee2;hp=6fa6c7ff996bbf1397a6968b9c341cd0d1b577bf;hpb=83993038d45c0d11c11417f9b47e19eb61e53928;p=valheim_web.git diff --git a/backend/src/valheim_controller.rs b/backend/src/valheim_controller.rs index 6fa6c7f..f92e63d 100644 --- a/backend/src/valheim_controller.rs +++ b/backend/src/valheim_controller.rs @@ -1,7 +1,6 @@ -use sysinfo::{ ProcessExt, SystemExt }; use std::{ fs, time::SystemTime }; - +use sysinfo::{ ProcessExt, SystemExt }; use chrono::{ DateTime, offset::Local }; #[cfg(target_os = "linux")] @@ -75,7 +74,11 @@ fn format_byte_size(bytes: u64, precision: usize) -> String { } const VALHEIM_PROCESS_NAME: &str = "valheim_server"; + +#[cfg(target_os = "linux")] const STRING_BEFORE_CHARACTER_NAME: &str = "Got character ZDOID from"; + +#[cfg(target_os = "linux")] const STRING_BEFORE_NB_OF_CONNECTIONS: &str = "Connections"; #[cfg(target_os = "linux")] @@ -150,17 +153,16 @@ fn get_last_backup_datetime(backup_path: &str) -> Option { pub fn get_valheim_executable_information(world_path: &str, backup_path: &str) -> Option { let mut system = sysinfo::System::new_all(); system.refresh_system(); - let processes = system.get_process_by_name(VALHEIM_PROCESS_NAME); + let mut processes = system.processes_by_name(VALHEIM_PROCESS_NAME); - if processes.len() >= 1 { - let process = processes.first().unwrap(); + if let Some(process) = processes.next() { let world_size = match std::fs::metadata(world_path) { Ok(f) => f.len(), Err(_) => 0u64 }; Some( ValheimExe { memory: process.memory(), - load_average_5min: system.get_load_average().five / system.get_processors().len() as f64 * 100., + load_average_5min: system.load_average().five / system.processors().len() as f64 * 100., uptime: std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).unwrap().as_secs() - process.start_time(), world_size, active_players: get_active_players(),