X-Git-Url: http://git.euphorik.ch/index.cgi?a=blobdiff_plain;f=backend%2Fsrc%2Fmain.rs;h=8ea0819272daf9b78b5d3fd08587cbf3522c4e81;hb=d16870d03f1e374c4e65bb9e1570ba092df21c21;hp=a71142722207a239cbd3e7e8ac07e793c331d4ef;hpb=b76be16ce4c1bf35f67bab105e0f454da6662240;p=valheim_web.git diff --git a/backend/src/main.rs b/backend/src/main.rs index a711427..8ea0819 100644 --- a/backend/src/main.rs +++ b/backend/src/main.rs @@ -1,16 +1,13 @@ - -extern crate listenfd; extern crate askama; -// use futures::sink::With; -use listenfd::ListenFd; +use std::{ sync::Mutex, env::args, fs::File, io::prelude::* }; + use actix_files as fs; use actix_web::{ get, web, Responder, middleware, App, HttpServer }; use askama::Template; - -use std::{ sync::Mutex, env::args, fs::File, io::prelude::* }; use ron::{ de::from_reader, ser::{ to_string_pretty, PrettyConfig } }; use serde::{ Deserialize, Serialize }; +use cached::proc_macro::cached; mod consts; mod tests; @@ -23,27 +20,36 @@ struct MainTemplate { memory: String, load_average: String, uptime: String, - world_size: String + world_size: String, + nb_of_players: u32, + last_backup: String, } const VALUE_UNKNOWN: &str = "-"; +#[cached(size = 1, time = 10)] +fn get_valheim_executable_information_cached(world_path: String, backup_path: String) -> Option { + valheim_controller::get_valheim_executable_information(&world_path, &backup_path) +} + #[get("/")] async fn main_page(config_shared: web::Data>) -> impl Responder { let config = config_shared.lock().unwrap(); - match valheim_controller::get_valheim_executable_information(&config.world_path) { + match get_valheim_executable_information_cached(config.world_path.clone(), config.backup_path.clone()) { Some(info) => MainTemplate { text_status: String::from("Valheim server is up and running :)"), memory: info.format_memory(), load_average: info.format_load_average(), uptime: info.format_uptime(), - world_size: info.format_world_size() + world_size: info.format_world_size(), + nb_of_players: info.get_nb_of_player(), + last_backup: info.format_last_backup() }, None => { let value_unknown = String::from(VALUE_UNKNOWN); - MainTemplate { text_status: String::from("Valheim server is down :("), memory: value_unknown.clone(), load_average: value_unknown.clone(), uptime: value_unknown.clone(), world_size: value_unknown.clone() } + MainTemplate { text_status: String::from("Valheim server is down :("), memory: value_unknown.clone(), load_average: value_unknown.clone(), uptime: value_unknown.clone(), world_size: value_unknown.clone(), nb_of_players: 0, last_backup: value_unknown.clone() } } } } @@ -51,15 +57,19 @@ async fn main_page(config_shared: web::Data>) -> impl Responder { #[derive(Debug, Deserialize, Serialize)] struct Config { port: u16, + #[serde(default = "empty_string")] world_path: String, + + #[serde(default = "empty_string")] + backup_path: String, } -fn empty_string() -> String { "".to_string() } +fn empty_string() -> String { "".to_owned() } impl Config { fn default() -> Self { - Config { port: 8082, world_path: String::from("") } + Config { port: 8082, world_path: String::from(""), backup_path: String::from("") } } } @@ -95,8 +105,7 @@ async fn main() -> std::io::Result<()> { let config_shared = web::Data::new(Mutex::new(config)); - let mut listenfd = ListenFd::from_env(); - let mut server = + let server = HttpServer::new( move || { App::new() @@ -106,14 +115,9 @@ async fn main() -> std::io::Result<()> { .service(main_page) .service(fs::Files::new("/static", "static").show_files_listing()) } - ); - - server = - if let Some(l) = listenfd.take_tcp_listener(0).unwrap() { - server.listen(l).unwrap() - } else { - server.bind(&format!("0.0.0.0:{}", port)).unwrap() - }; + ) + .bind(&format!("0.0.0.0:{}", port)) + .unwrap(); server.run().await } @@ -130,7 +134,7 @@ fn process_args(config: &Config) -> bool { print_usage(); return true } else if args.iter().any(|arg| arg == "--status") { - println!("{:?}", valheim_controller::get_valheim_executable_information(&config.world_path)); + println!("{:?}", valheim_controller::get_valheim_executable_information(&config.world_path, &config.backup_path)); return true }