X-Git-Url: http://git.euphorik.ch/index.cgi?a=blobdiff_plain;f=WCudaMSE%2FTuto_Image_Cuda%2Fsrc%2Fcpp%2Fcore%2FmainFreeGL.cpp;fp=WCudaMSE%2FTuto_Image_Cuda%2Fsrc%2Fcpp%2Fcore%2FmainFreeGL.cpp;h=deedda1b1d81f1efe1162778a6fafb8c7aa4bd6a;hb=8d08c12b29c2a14684f35c023ee39e694bb80d25;hp=0000000000000000000000000000000000000000;hpb=226de81f7e1f1fbf4ac79d0d089e8a05ec7159a0;p=GPU.git diff --git a/WCudaMSE/Tuto_Image_Cuda/src/cpp/core/mainFreeGL.cpp b/WCudaMSE/Tuto_Image_Cuda/src/cpp/core/mainFreeGL.cpp new file mode 100755 index 0000000..deedda1 --- /dev/null +++ b/WCudaMSE/Tuto_Image_Cuda/src/cpp/core/mainFreeGL.cpp @@ -0,0 +1,66 @@ +#include +#include + +#include "AnimateurFreeGL.h" +#include "AnimateurFonctionelFreeGL.h" + +#include "VagueProvider.h" +#include "DamierProvider.h" +#include "EventProvider.h" + +using std::cout; +using std::endl; + +/*----------------------------------------------------------------------*\ + |* Declaration *| + \*---------------------------------------------------------------------*/ + +/*--------------------------------------*\ + |* Imported *| + \*-------------------------------------*/ + +extern int vague0FreeGL(int itmax); // bad technique + +/*--------------------------------------*\ + |* Public *| + \*-------------------------------------*/ + +int mainFreeGL(void); + +/*--------------------------------------*\ + |* Private *| + \*-------------------------------------*/ + +/*----------------------------------------------------------------------*\ + |* Implementation *| + \*---------------------------------------------------------------------*/ + +/*--------------------------------------*\ + |* Public *| + \*-------------------------------------*/ + +int mainFreeGL(void) + { + cout << "\n[FPS] : Free GL, please wait ..." << endl; + + vague0FreeGL(1000); // bad technique + + Vague* ptrVague = VagueProvider::create(); // good technique + Damier* ptrDamier = DamierProvider::create(); + Event* ptrEvent = EventProvider::create(); + + AnimateurFreeGL vagueFreeGL(ptrVague); + AnimateurFonctionelFreeGL damierFreeGL(ptrDamier); + AnimateurFonctionelFreeGL eventFreeGL(ptrEvent); + + return EXIT_SUCCESS; + } + +/*--------------------------------------*\ + |* Private *| + \*-------------------------------------*/ + +/*----------------------------------------------------------------------*\ + |* End *| + \*---------------------------------------------------------------------*/ +