--- /dev/null
+#include <iostream>\r
+#include <stdlib.h>\r
+#include <string.h>\r
+\r
+#include "Device.h"\r
+#include "cudaTools.h"\r
+\r
+using std::cout;\r
+using std::endl;\r
+using std::string;\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* Declaration *|\r
+ \*---------------------------------------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |* Imported *|\r
+ \*-------------------------------------*/\r
+\r
+extern int rippling0FreeGL(int itmax); // bas technique\r
+\r
+/*--------------------------------------*\\r
+ |* Public *|\r
+ \*-------------------------------------*/\r
+\r
+int mainFreeGL(void);\r
+\r
+/*--------------------------------------*\\r
+ |* Private *|\r
+ \*-------------------------------------*/\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* Implementation *|\r
+ \*---------------------------------------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |* Public *|\r
+ \*-------------------------------------*/\r
+\r
+int mainFreeGL(void)\r
+ {\r
+ cout << "\n[FPS] : Free GL, please wait ..." << endl;\r
+\r
+ rippling0FreeGL(1000); // bad technique\r
+\r
+ // TODO : add other tp here ...\r
+\r
+ return EXIT_SUCCESS;\r
+ }\r
+\r
+/*--------------------------------------*\\r
+ |* Private *|\r
+ \*-------------------------------------*/\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* End *|\r
+ \*---------------------------------------------------------------------*/\r
+\r