#define SPHERE_H
#include "cudaTools.h"
-#include "cudaType_CPU.h"
-#include "mathTools.h"
+#include "MathTools.h"
-#endif
class Sphere
{
public:
}
__host__
- void setCentre(float3 centre)
+ void setCentre(const float3& centre)
{
this->centre = centre;
}