member this.Y = this.Cy
-let findCells (ellipses: Ellipse list) (parasites: ParasitesMarker.Result) (fg: Image<Gray, byte>) (config: Config.Config) : Cell list =
+let findCells (ellipses: Ellipse list) (parasites: ParasitesMarker2.Result) (img: Image<Gray, byte>) (config: Config.Config) : Cell list =
if ellipses.IsEmpty
then
[]
let infection = parasites.infection.Copy() // To avoid to modify the parameter.
// This is the minimum window size to check if other ellipses touch 'e'.
- let searchRegion (e: Ellipse) = { KdTree.minX = e.Cx - (e.A + config.maxRBCSize) * config.scale
- KdTree.maxX = e.Cx + (e.A + config.maxRBCSize) * config.scale
- KdTree.minY = e.Cy - (e.A + config.maxRBCSize) * config.scale
- KdTree.maxY = e.Cy + (e.A + config.maxRBCSize) * config.scale }
+ let searchRegion (e: Ellipse) = { KdTree.minX = e.Cx - (e.A + config.RBCMax) * config.Parameters.scale
+ KdTree.maxX = e.Cx + (e.A + config.RBCMax) * config.Parameters.scale
+ KdTree.minY = e.Cy - (e.A + config.RBCMax) * config.Parameters.scale
+ KdTree.maxY = e.Cy + (e.A + config.RBCMax) * config.Parameters.scale }
// The minimum window to contain a given ellipse.
let ellipseWindow (e: Ellipse) =
let a = int (e.A + 0.5)
cx - a, cy - a, cx + a, cy + a
- // 1) Remove ellipses touching the edges.
- let w = float fg.Width
- let h = float fg.Height
- let ellipsesInside = ellipses |> List.map (fun e -> EllipseFlaggedKd (e, Removed = e.isOutside w h))
+ let w = img.Width
+ let w_f = float w
+ let h = img.Height
+ let h_f = float h
- // 2) Associate touching ellipses with each ellipses.
- let tree = KdTree.Tree.BuildTree ellipsesInside
+ let ellipses = ellipses |> List.map EllipseFlaggedKd
+
+ // 1) Associate touching ellipses with each ellipses.
+ let tree = KdTree.Tree.BuildTree ellipses
let neighbors (e: Ellipse) : (EllipseFlaggedKd * PointD * PointD) list =
tree.Search (searchRegion e)
// We only keep the ellipses touching 'e'.
| _ ->
None )
- let ellipsesWithNeigbors = ellipsesInside |> List.choose (fun e -> if e.Removed then None else Some (e, neighbors e))
+ let ellipsesWithNeigbors = ellipses |> List.choose (fun e -> if e.Removed then None else Some (e, neighbors e))
- // 3) Remove ellipses with a lower percentage of foreground.
- for e, neighbors in ellipsesWithNeigbors do
+ // 2) Remove ellipses with a lower percentage of foreground. (taken from the lower score to the highest).
+ (*for e, neighbors in List.rev ellipsesWithNeigbors do
let minX, minY, maxX, maxY = ellipseWindow e
let mutable totalElement = 0
for y in (if minY < 0 then 0 else minY) .. (if maxY >= fg.Height then fg.Height - 1 else maxY) do
for x in (if minX < 0 then 0 else minX) .. (if maxX >= fg.Width then fg.Width - 1 else maxX) do
let yf, xf = float y, float x
- if e.Contains xf yf && neighbors |> List.forall (fun (otherE, _, _) -> not <| otherE.Contains xf yf)
+ if e.Contains xf yf && neighbors |> List.forall (fun (otherE, _, _) -> otherE.Removed || not <| otherE.Contains xf yf)
then
totalElement <- totalElement + 1
if fg.Data.[y, x, 0] > 0uy
then
fgElement <- fgElement + 1
- if (float fgElement) / (float totalElement) < config.percentageOfFgValidCell
+ if (float fgElement) / (float totalElement) < config.Parameters.percentageOfFgValidCell
then
- e.Removed <- true
+ e.Removed <- true*)
+
+ // 3) Remove ellipses touching the edges.
+ for e in ellipses do
+ if e.isOutside w_f h_f then e.Removed <- true
// 4) Remove ellipses with little area.
for e, neighbors in ellipsesWithNeigbors do
let minX, minY, maxX, maxY = ellipseWindow e
let mutable area = 0
- for y in (if minY < 0 then 0 else minY) .. (if maxY >= fg.Height then fg.Height - 1 else maxY) do
- for x in (if minX < 0 then 0 else minX) .. (if maxX >= fg.Width then fg.Width - 1 else maxX) do
+ for y in (if minY < 0 then 0 else minY) .. (if maxY >= h then h - 1 else maxY) do
+ for x in (if minX < 0 then 0 else minX) .. (if maxX >= w then w - 1 else maxX) do
let yf, xf = float y, float x
- if fg.Data.[y, x, 0] > 0uy &&
- e.Contains xf yf &&
+ if e.Contains xf yf &&
neighbors |> List.forall (fun (otherE, _, _) -> otherE.Removed || not <| otherE.Contains xf yf)
then
area <- area + 1
- if area < config.minimumCellArea
+ if area < int config.RBCMinArea
then
e.Removed <- true
for y in minY .. maxY do
for x in minX .. maxX do
let p = PointD(float x, float y)
- if pixelOwnedByE p e (neighbors |> List.choose (fun (otherE, p1, p2) -> if otherE.Removed then None else Some (Utils.lineFromTwoPoints p1 p2))) &&
- fg.Data.[y, x, 0] > 0uy
+ if pixelOwnedByE p e (neighbors |> List.choose (fun (otherE, p1, p2) -> if otherE.Removed then None else Some (Utils.lineFromTwoPoints p1 p2)))
then
elements.[y-minY, x-minX] <- 1uy
nbElement <- nbElement + 1
darkStainPixels <- darkStainPixels + 1
let cellClass =
- if float darkStainPixels > config.MaxDarkStainRatio * (float nbElement) (* ||
+ if float darkStainPixels > config.Parameters.maxDarkStainRatio * (float nbElement) (* ||
sqrt (((float sumCoords_x) / (float nbElement) - e.Cx) ** 2.0 + ((float sumCoords_y) / (float nbElement) - e.Cy) ** 2.0) > e.A * config.maxOffcenter *)
then
Peculiar
- elif infectedPixels.Count > config.infectionPixelsRequired
+ elif infectedPixels.Count > config.Parameters.infectionPixelsRequired
then
let infectionToRemove = ImgTools.connectedComponents parasites.stain infectedPixels
for p in infectionToRemove do