--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <!--
+ You can safely exclude this file from code repositories and use different
+ user settings per machine.
+ -->
+ <MDKVersion>1.4.14</MDKVersion>
+ <MDKUseGameBinPath>no</MDKUseGameBinPath>
+ <MDKGameBinPath>G:\SteamLibrary\SteamApps\common\SpaceEngineers\Bin64</MDKGameBinPath>
+ <MDKInstallPath>c:\users\lyssmetal\appdata\local\microsoft\visualstudio\17.0_6c02a30d\extensions\twejjmj5.r1e</MDKInstallPath>
+ <MDKOutputPath>C:\Users\LyssMetal\AppData\Roaming\SpaceEngineers\IngameScripts\local</MDKOutputPath>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="Sandbox.Common">
+ <HintPath>$(MDKGameBinPath)\Sandbox.Common.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="Sandbox.Game">
+ <HintPath>$(MDKGameBinPath)\Sandbox.Game.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="Sandbox.Graphics">
+ <HintPath>$(MDKGameBinPath)\Sandbox.Graphics.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="SpaceEngineers.Game">
+ <HintPath>$(MDKGameBinPath)\SpaceEngineers.Game.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="SpaceEngineers.ObjectBuilders">
+ <HintPath>$(MDKGameBinPath)\SpaceEngineers.ObjectBuilders.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="VRage">
+ <HintPath>$(MDKGameBinPath)\VRage.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="VRage.Audio">
+ <HintPath>$(MDKGameBinPath)\VRage.Audio.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="VRage.Game">
+ <HintPath>$(MDKGameBinPath)\VRage.Game.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="VRage.Input">
+ <HintPath>$(MDKGameBinPath)\VRage.Input.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="VRage.Library">
+ <HintPath>$(MDKGameBinPath)\VRage.Library.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="VRage.Math">
+ <HintPath>$(MDKGameBinPath)\VRage.Math.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="VRage.Render">
+ <HintPath>$(MDKGameBinPath)\VRage.Render.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="VRage.Render11">
+ <HintPath>$(MDKGameBinPath)\VRage.Render11.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="VRage.Scripting">
+ <HintPath>$(MDKGameBinPath)\VRage.Scripting.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="MDKUtilities">
+ <HintPath>$(MDKInstallPath)\MDKUtilities.dll</HintPath>
+ <Private>true</Private>
+ </Reference>
+ <Reference Include="System.Collections.Immutable">
+ <HintPath>$(MDKGameBinPath)\System.Collections.Immutable.dll</HintPath>
+ <Private>false</Private>
+ </Reference>
+ <Analyzer Include="$(MDKInstallPath)\Analyzers\MDKAnalyzer.dll" />
+ </ItemGroup>
+</Project>
\ No newline at end of file