+#include "MyGLUTWindow.h"\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* Implementation *|\r
+ \*---------------------------------------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+|* Constructor *|\r
+ \*-------------------------------------*/\r
+\r
+MyGLUTWindow::MyGLUTWindow(Displayable_A* ptrDisplayable, string title, int width, int height, int pxFrame, int pyFrame) :\r
+ GLUTWindow(ptrDisplayable, title, width, height, pxFrame, pyFrame)\r
+ {\r
+\r
+ }\r
+\r
+/*--------------------------------------*\\r
+|* Destructor *|\r
+ \*-------------------------------------*/\r
+\r
+MyGLUTWindow::~MyGLUTWindow()\r
+ {\r
+ //Rien\r
+ }\r
+\r
+/*--------------------------------------*\\r
+|* Surcharge *|\r
+ \*-------------------------------------*/\r
+\r
+/**\r
+ * Override pour animation, appeler repaint\r
+ */\r
+void MyGLUTWindow::idleFunc()\r
+ {\r
+ repaint();\r
+ }\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* End *|\r
+ \*---------------------------------------------------------------------*/\r
+\r