+#include <iostream>\r
+#include <assert.h>\r
+\r
+#include "Event.h"\r
+#include "Device.h"\r
+#include "MathTools.h"\r
+\r
+using std::cout;\r
+using std::endl;\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* Declaration *|\r
+ \*---------------------------------------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |* Imported *|\r
+ \*-------------------------------------*/\r
+\r
+extern __global__ void event(uchar4* ptrDevPixels,int w, int h,DomaineMath domaineMath,float t);\r
+\r
+/*--------------------------------------*\\r
+ |* Public *|\r
+ \*-------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |* Private *|\r
+ \*-------------------------------------*/\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* Implementation *|\r
+ \*---------------------------------------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |* Public *|\r
+ \*-------------------------------------*/\r
+\r
+/*-------------------------*\\r
+ |* Constructeur *|\r
+ \*-------------------------*/\r
+\r
+Event::Event(int w, int h, float dt)\r
+ {\r
+ // Inputs\r
+ this->w = w;\r
+ this->h = h;\r
+\r
+ // Tools\r
+ this->dg = dim3(8, 8, 1); // disons a optimiser\r
+ this->db = dim3(16, 16, 1); // disons a optimiser\r
+ this->t = 0;\r
+ ptrDomaineMathInit = new DomaineMath(0, 0, 10, 10);\r
+\r
+ //Outputs\r
+ this->title = "[API Image Cuda] : Event Window, try to clik on the window, and look console";\r
+\r
+ // Check:\r
+ //print(dg, db);\r
+ Device::assertDim(dg, db);\r
+\r
+ }\r
+\r
+Event::~Event()\r
+ {\r
+ // rien\r
+ }\r
+\r
+/*-------------------------*\\r
+ |* Methode *|\r
+ \*-------------------------*/\r
+\r
+/**\r
+ * Override\r
+ */\r
+void Event::animationStep()\r
+ {\r
+ // rien\r
+ }\r
+\r
+/**\r
+ * Override\r
+ */\r
+void Event::runGPU(uchar4* ptrDevPixels, const DomaineMath& domaineMath)\r
+ {\r
+ event<<<dg,db>>>(ptrDevPixels,w,h,domaineMath,t);\r
+ }\r
+\r
+/*--------------*\\r
+ |* get *|\r
+ \*--------------*/\r
+\r
+\r
+/**\r
+ * Override\r
+ */\r
+DomaineMath* Event::getDomaineMathInit(void)\r
+ {\r
+ return ptrDomaineMathInit;\r
+ }\r
+\r
+/**\r
+ * Override\r
+ */\r
+float Event::getT(void)\r
+ {\r
+ return t;\r
+ }\r
+\r
+/**\r
+ * Override\r
+ */\r
+int Event::getW(void)\r
+ {\r
+ return w;\r
+ }\r
+\r
+/**\r
+ * Override\r
+ */\r
+int Event::getH(void)\r
+ {\r
+ return h;\r
+ }\r
+\r
+/**\r
+ * Override\r
+ */\r
+string Event::getTitle(void)\r
+ {\r
+ return title;\r
+ }\r
+\r
+\r
+/*--------------------------------------*\\r
+ |* Private *|\r
+ \*-------------------------------------*/\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* End *|\r
+ \*---------------------------------------------------------------------*/\r
+\r