+#ifndef VAGUE_0L_PROVIDER_H_\r
+#define VAGUE_0L_PROVIDER_H_\r
+\r
+#include "Vague0Image.h"\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* Declaration *|\r
+ \*---------------------------------------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |* Public *|\r
+ \*-------------------------------------*/\r
+\r
+class Vague0Provider\r
+ {\r
+ public:\r
+\r
+ static Vague0Image* createGL(void)\r
+ {\r
+ int dw = 16 * 60; // =32*30=960\r
+ int dh = 16 * 60; // =32*30=960\r
+\r
+ float dt = 2 * PI / 1000; // animation para\r
+\r
+ return new Vague0Image(dw, dh, dt);\r
+ }\r
+\r
+ };\r
+\r
+#endif\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* End *|\r
+ \*---------------------------------------------------------------------*/\r
+\r