+#ifndef RIPPLING_0_IMAGE_H_\r
+#define RIPPLING_0_IMAGE_H_\r
+\r
+#include "ImageMOOs_A.h"\r
+#include "MathTools.h"\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* Declaration *|\r
+ \*---------------------------------------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |* Public *|\r
+ \*-------------------------------------*/\r
+\r
+class Rippling0Image: public ImageMOOs_A\r
+ {\r
+ /*--------------------------------------*\\r
+ |* Constructeur *|\r
+ \*-------------------------------------*/\r
+\r
+ public:\r
+\r
+ Rippling0Image(unsigned int w, unsigned int h, float dt = 2 * PI / 10);\r
+ virtual ~Rippling0Image(void);\r
+\r
+ /*--------------------------------------*\\r
+ |* Methode *|\r
+ \*-------------------------------------*/\r
+\r
+ public:\r
+\r
+ /*----------------*\\r
+ |* Override *|\r
+ \*---------------*/\r
+\r
+ /**\r
+ * Override, call periodicly by the api\r
+ */\r
+ void fillImageGL(uchar4* ptrDevImageGL, int w, int h);\r
+\r
+ /**\r
+ * Override, call periodicly by the api\r
+ */\r
+ void animationStep(bool& isNeedUpdateView);\r
+\r
+ /**\r
+ * Override, call periodicly by the api\r
+ */\r
+ void paintPrimitives(Graphic2Ds& graphic2D);\r
+\r
+ /*--------------------------------------*\\r
+ |* Attribut *|\r
+ \*-------------------------------------*/\r
+\r
+ private:\r
+\r
+ // Input\r
+ double dt;\r
+\r
+ // Tools\r
+ double t;\r
+\r
+ };\r
+\r
+#endif\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* End *|\r
+ \*---------------------------------------------------------------------*/\r