+#ifndef DOMAINE_ECRAN_CPU_H\r
+#define DOMAINE_ECRAN_CPU_H\r
+\r
+#include "envGLImage.h"\r
+#include <string>\r
+using std::string;\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* Declaration *|\r
+ \*---------------------------------------------------------------------*/\r
+\r
+/*--------------------------------------*\\r
+ |* Public *|\r
+ \*-------------------------------------*/\r
+\r
+namespace cpu\r
+ {\r
+ class CBI_GLIMAGE DomaineEcran\r
+ {\r
+\r
+ /*--------------------------------------*\\r
+ |* Constructor *|\r
+ \*-------------------------------------*/\r
+\r
+ public:\r
+\r
+ DomaineEcran(int x = 0, int y = 0, int dx = 1, int dy = 1);\r
+\r
+ /*--------------------------------------*\\r
+ |* Methodes *|\r
+ \*-------------------------------------*/\r
+\r
+ public:\r
+\r
+ string toString();\r
+\r
+ /*-------------------------------------*\\r
+ |* Attributs *|\r
+ \*------------------------------------*/\r
+\r
+ public:\r
+\r
+ //Input\r
+ int x0;\r
+ int y0;\r
+ int dx;\r
+ int dy;\r
+ };\r
+ }\r
+#endif\r
+\r
+/*----------------------------------------------------------------------*\\r
+ |* End *|\r
+ \*---------------------------------------------------------------------*/\r
+\r