f11f7f4fd753b481f0f93d79a1dc6b8533458768
1 use sysinfo
::{ ProcessExt
, SystemExt
};
3 use std
::{ fs
, time
::SystemTime
};
5 use chrono
::{ DateTime
, offset
::Local
};
7 #[cfg(target_os = "linux")]
10 #[derive(Clone, Debug)]
11 pub struct ValheimExe
{
13 load_average_5min
: f64, // [%].
15 world_size
: u64, // [B].
17 last_backup
: Option
<SystemTime
>,
21 pub fn format_memory(&self) -> String
{
22 format_byte_size(self.memory
* 1024, 2)
25 pub fn format_load_average(&self) -> String
{
26 format!("{:.2} %", self.load_average_5min
)
29 pub fn format_uptime(&self) -> String
{
30 let mins
= self.uptime
/ 60;
31 let hours
= mins
/ 60;
32 let days
= hours
/ 24;
33 format!("{}d {}h {}min", days
, hours
- 24 * days
, mins
- 60 * hours
)
36 pub fn format_world_size(&self) -> String
{
37 format_byte_size(self.world_size
, 2)
40 pub fn get_nb_of_player(&self) -> u32 {
44 pub fn format_last_backup(&self) -> String
{
45 match self.last_backup
{
47 let datetime
: DateTime
<Local
> = t
.into();
48 datetime
.format("%d/%m/%Y %T").to_string()
50 None
=> String
::from("?")
55 const BINARY_PREFIXES
: [&str; 8] = ["B", "KiB", "MiB", "GiB", "TiB", "PiB", "EiB", "ZiB"];
57 fn format_byte_size(bytes
: u64, precision
: usize) -> String
{
59 let mut size
: u64 = 1;
60 size
*= 1024u64.pow(i
as u32);
63 return format!("{} {}", std
::cmp
::max(0u64, bytes
), BINARY_PREFIXES
[i
]);
65 else if bytes
< 1024 * size
{
66 return format!("{:.prec$} {}", bytes
as f64 / size
as f64, BINARY_PREFIXES
[i
], prec
= precision
);
73 const VALHEIM_PROCESS_NAME
: &str = "valheim_server";
75 #[cfg(target_os = "linux")]
76 fn get_number_of_players() -> u32 {
78 journal
::OpenOptions
::default().current_user(true).open().unwrap();
80 journal
.seek_tail().unwrap();
83 match journal
.previous_entry() {
85 if let (Some(unit
), Some(mess
)) = (entry
.get("_SYSTEMD_UNIT"), entry
.get("MESSAGE")) {
86 if unit
== "valheim.service" {
87 if let Some(pos
) = mess
.find("Connections") {
88 let nb_of_connections_str
= mess
.get(pos
+12..).unwrap();
89 if let Some(pos_end
) = nb_of_connections_str
.find(' '
) {
90 if let Ok(n
) = nb_of_connections_str
.get(0..pos_end
).unwrap().parse() {
103 #[cfg(target_os = "windows")]
104 fn get_number_of_players() -> u32 {
108 fn get_last_backup_datetime(backup_path
: &str) -> Option
<SystemTime
> {
110 fs
::read_dir(backup_path
).ok()?
.filter_map(
113 if dir
.path().is_file() { Some(dir
.metadata().ok()?
.modified().ok()?
) } else { None
}
116 .collect
::<Vec
<SystemTime
>>();
120 Some(times
.last()?
.clone())
123 pub fn get_valheim_executable_information(world_path
: &str, backup_path
: &str) -> Option
<ValheimExe
> {
124 let mut system
= sysinfo
::System
::new_all();
125 system
.refresh_system();
126 let processes
= system
.get_process_by_name(VALHEIM_PROCESS_NAME
);
128 if processes
.len() >= 1 {
129 let process
= processes
.first().unwrap();
131 let world_size
= match std
::fs
::metadata(world_path
) { Ok(f
) => f
.len(), Err(_
) => 0u64 };
135 memory
: process
.memory(),
136 load_average_5min
: system
.get_load_average().five
/ system
.get_processors().len() as f64 * 100.,
137 uptime
: std
::time
::SystemTime
::now().duration_since(std
::time
::UNIX_EPOCH
).unwrap().as_secs() - process
.start_time(),
139 nb_of_players
: get_number_of_players(),
140 last_backup
: get_last_backup_datetime(backup_path
)