1 use sysinfo
::{ ProcessExt
, SystemExt
};
4 pub struct ValheimExe
{
6 load_average_5min
: f64, // [%].
11 pub fn format_memory(&self) -> String
{
12 format_byte_size(self.memory
* 1024, 2)
14 pub fn format_load_average(&self) -> String
{
15 format!("{:.2} %", self.load_average_5min
)
17 pub fn format_uptime(&self) -> String
{
18 let mins
= self.uptime
/ 60;
19 let hours
= mins
/ 60;
20 let days
= hours
/ 24;
21 format!("{}d{}h{}min", days
, hours
- 24 * days
, mins
- 60 * hours
)
25 const BINARY_PREFIXES
: [&str; 8] = ["B", "KiB", "MiB", "GiB", "TiB", "PiB", "EiB", "ZiB"];
27 fn format_byte_size(bytes
: u64, precision
: usize) -> String
{
29 let mut size
: u64 = 1;
35 return format!("{} {}", std
::cmp
::max(0u64, bytes
), BINARY_PREFIXES
[i
]);
37 else if bytes
< 1024 * size
{
38 return format!("{:.prec$} {}", bytes
as f64 / size
as f64, BINARY_PREFIXES
[i
], prec
= precision
);
45 const VALHEIM_PROCESS_NAME
: &str = "valheim_server";
47 pub fn get_valheim_executable_information() -> Option
<ValheimExe
> {
48 let mut system
= sysinfo
::System
::new_all();
50 let processes
= system
.get_process_by_name(VALHEIM_PROCESS_NAME
);
52 if processes
.len() >= 1 {
53 let process
= processes
.first().unwrap();
57 memory
: process
.memory(),
58 load_average_5min
: system
.get_load_average().five
/ system
.get_processors().len() as f64 * 100.,
59 uptime
: std
::time
::SystemTime
::now().duration_since(std
::time
::UNIX_EPOCH
).unwrap().as_secs() - process
.start_time()