5 #include "Animable_I.h"
9 class Convolution
: public Animable_I
12 Convolution(int w
, int h
);
15 void runGPU(uchar4
* ptrDevPixels
) /*override*/;
16 void animationStep() /*override*/;
18 int getW() /*override*/;
19 int getH() /*override*/;
21 float getT() /*override*/;
23 std::string
getTitle(void) /*override*/;
34 const std::string title
;
36 static const float kernel
[9][9];