1 use sysinfo
::{ ProcessExt
, SystemExt
};
5 pub struct ValheimExe
{
7 load_average_5min
: f64, // [%].
9 world_size
: u64, // [B].
14 pub fn format_memory(&self) -> String
{
15 format_byte_size(self.memory
* 1024, 2)
18 pub fn format_load_average(&self) -> String
{
19 format!("{:.2} %", self.load_average_5min
)
22 pub fn format_uptime(&self) -> String
{
23 let mins
= self.uptime
/ 60;
24 let hours
= mins
/ 60;
25 let days
= hours
/ 24;
26 format!("{}d{}h{}min", days
, hours
- 24 * days
, mins
- 60 * hours
)
29 pub fn format_world_size(&self) -> String
{
30 format_byte_size(self.world_size
, 2)
33 pub fn get_nb_of_player(&self) -> u32 {
38 const BINARY_PREFIXES
: [&str; 8] = ["B", "KiB", "MiB", "GiB", "TiB", "PiB", "EiB", "ZiB"];
40 fn format_byte_size(bytes
: u64, precision
: usize) -> String
{
42 let mut size
: u64 = 1;
43 size
*= 1024u64.pow(i
as u32);
46 return format!("{} {}", std
::cmp
::max(0u64, bytes
), BINARY_PREFIXES
[i
]);
48 else if bytes
< 1024 * size
{
49 return format!("{:.prec$} {}", bytes
as f64 / size
as f64, BINARY_PREFIXES
[i
], prec
= precision
);
56 const VALHEIM_PROCESS_NAME
: &str = "valheim_server";
58 fn get_number_of_players() -> u32 {
60 journal
::OpenOptions
::default().current_user(true).open().unwrap();
62 journal
.seek_tail().unwrap();
65 match journal
.previous_entry() {
67 if let (Some(unit
), Some(mess
)) = (entry
.get("_SYSTEMD_UNIT"), entry
.get("MESSAGE")) {
68 if unit
== "valheim.service" {
69 if let Some(pos
) = mess
.find("Connections") {
70 let nb_of_connections_str
= mess
.get(pos
+12..).unwrap();
71 if let Some(pos_end
) = nb_of_connections_str
.find(' '
) {
72 if let Ok(n
) = nb_of_connections_str
.get(0..pos_end
).unwrap().parse() {
85 pub fn get_valheim_executable_information(world_path
: &str) -> Option
<ValheimExe
> {
86 let mut system
= sysinfo
::System
::new_all();
87 system
.refresh_system();
88 let processes
= system
.get_process_by_name(VALHEIM_PROCESS_NAME
);
90 if processes
.len() >= 1 {
91 let process
= processes
.first().unwrap();
93 let world_size
= match std
::fs
::metadata(world_path
) { Ok(f
) => f
.len(), Err(_
) => 0u64 };
97 memory
: process
.memory(),
98 load_average_5min
: system
.get_load_average().five
/ system
.get_processors().len() as f64 * 100.,
99 uptime
: std
::time
::SystemTime
::now().duration_since(std
::time
::UNIX_EPOCH
).unwrap().as_secs() - process
.start_time(),
101 nb_of_players
: get_number_of_players()