1 #ifndef ELEMENT_BUFFER_OBJECT_H
2 #define ELEMENT_BUFFER_OBJECT_H
4 #include "envBilatGL.h"
5 #include "BufferObject.h"
7 class CBI_GL ElementBufferObject
: public BufferObject
10 ElementBufferObject(unsigned int sizeOctet
,void* bufferIndice
,GLenum bufferUsage
);
11 virtual ~ElementBufferObject();