5 #include "AnimableFonctionel_I.h"
7 #include "VariateurF.h"
9 class Newton
: public AnimableFonctionel_I
15 void runGPU(uchar4
* ptrDevPixels
, const DomaineMath
& domaineMath
) /*override*/;
16 void animationStep() /*override*/;
18 int getW() /*override*/;
19 int getH() /*override*/;
20 DomaineMath
* getDomaineMathInit() /*override*/;
22 float getT() /*override*/;
24 string
getTitle(void) /*override*/;
27 VariateurF variateurAnimation
;
37 DomaineMath
* ptrDomaineMathInit
;