module ParasitemiaCore.ImgTools open System open System.Drawing open Emgu.CV open Emgu.CV.Structure /// /// Normalize an image between 0 and 'upperLimit'. /// FIXME: use to many memory. /// /// /// let normalize (img : Image) (upperLimit : float) : Image = let min = ref [| 0.0 |] let minLocation = ref <| [| Point () |] let max = ref [| 0.0 |] let maxLocation = ref <| [| Point () |] img.MinMax (min, max, minLocation, maxLocation) let normalized = (img - (!min).[0]) / ((!max).[0] - (!min).[0]) if upperLimit = 1.0 then normalized else upperLimit * normalized let mergeChannels (img : Image) (rgbWeights : float * float * float) : Image = match rgbWeights with | 1., 0., 0. -> img.[2] | 0., 1., 0. -> img.[1] | 0., 0., 1. -> img.[0] | redFactor, greenFactor, blueFactor -> let result = new Image (img.Size) CvInvoke.AddWeighted (result, 1., img.[2], redFactor, 0., result) CvInvoke.AddWeighted (result, 1., img.[1], greenFactor, 0., result) CvInvoke.AddWeighted (result, 1., img.[0], blueFactor, 0., result) result let mergeChannelsWithProjection (img : Image) (v1r : float32, v1g : float32, v1b : float32) (v2r : float32, v2g : float32, v2b : float32) (upperLimit : float) : Image = let vr, vg, vb = v2r - v1r, v2g - v1g, v2b - v1b let vMagnitude = sqrt (vr ** 2.f + vg ** 2.f + vb ** 2.f) let project (r : float32) (g : float32) (b : float32) = ((r - v1r) * vr + (g - v1g) * vg + (b - v1b) * vb) / vMagnitude let result = new Image (img.Size) // TODO: Essayer en bindant Data pour gagner du temps for i = 0 to img.Height - 1 do for j = 0 to img.Width - 1 do result.Data.[i, j, 0] <- project img.Data.[i, j, 2] img.Data.[i, j, 1] img.Data.[i, j, 0] normalize result upperLimit // Normalize image values between 0uy and 255uy. let normalizeAndConvert (img : Image) : Image = (normalize (img.Convert ()) 255.).Convert () let gaussianFilter (img : Image<'TColor, 'TDepth>) (standardDeviation : float) : Image<'TColor, 'TDepth> = let size = 2 * int (ceil (4.0 * standardDeviation)) + 1 img.SmoothGaussian (size, size, standardDeviation, standardDeviation)