Use float32 to reduce memory footprint.
[master-thesis.git] / Parasitemia / Parasitemia / ImgTools.fs
1 module ImgTools
2
3 open System
4 open System.Drawing
5 open System.Collections.Generic
6 open System.Linq
7
8 open Emgu.CV
9 open Emgu.CV.Structure
10
11 open Heap
12 open Const
13 open Utils
14
15 // Normalize image values between 0uy and 255uy.
16 let normalizeAndConvert (img: Image<Gray, 'TDepth>) : Image<Gray, byte> =
17 let min = ref [| 0.0 |]
18 let minLocation = ref <| [| Point() |]
19 let max = ref [| 0.0 |]
20 let maxLocation = ref <| [| Point() |]
21 img.MinMax(min, max, minLocation, maxLocation)
22 ((img.Convert<Gray, float32>() - (!min).[0]) / ((!max).[0] - (!min).[0]) * 255.0).Convert<Gray, byte>()
23
24
25 let saveImg (img: Image<'TColor, 'TDepth>) (filepath: string) =
26 img.Save(filepath)
27
28
29 let saveMat (mat: Matrix<'TDepth>) (filepath: string) =
30 use img = new Image<Gray, 'TDeph>(mat.Size)
31 mat.CopyTo(img)
32 saveImg img filepath
33
34
35 let suppressMConnections (img: Matrix<byte>) =
36 let w = img.Width
37 let h = img.Height
38 for i in 1 .. h - 2 do
39 for j in 1 .. w - 2 do
40 if img.[i, j] > 0uy && img.Data.[i + 1, j] > 0uy && (img.Data.[i, j - 1] > 0uy && img.Data.[i - 1, j + 1] = 0uy || img.Data.[i, j + 1] > 0uy && img.Data.[i - 1, j - 1] = 0uy)
41 then
42 img.[i, j] <- 0uy
43 for i in 1 .. h - 2 do
44 for j in 1 .. w - 2 do
45 if img.[i, j] > 0uy && img.Data.[i - 1, j] > 0uy && (img.Data.[i, j - 1] > 0uy && img.Data.[i + 1, j + 1] = 0uy || img.Data.[i, j + 1] > 0uy && img.Data.[i + 1, j - 1] = 0uy)
46 then
47 img.[i, j] <- 0uy
48
49
50 let findEdges (img: Image<Gray, float32>) : Matrix<byte> * Image<Gray, float32> * Image<Gray, float32> =
51 let w = img.Width
52 let h = img.Height
53
54 use sobelKernel =
55 new ConvolutionKernelF(array2D [[ 1.0f; 0.0f; -1.0f ]
56 [ 2.0f; 0.0f; -2.0f ]
57 [ 1.0f; 0.0f; -1.0f ]], Point(1, 1))
58
59 let xGradient = img.Convolution(sobelKernel)
60 let yGradient = img.Convolution(sobelKernel.Transpose())
61
62 let xGradientData = xGradient.Data
63 let yGradientData = yGradient.Data
64 for r in 0 .. h - 1 do
65 xGradientData.[r, 0, 0] <- 0.f
66 xGradientData.[r, w - 1, 0] <- 0.f
67 yGradientData.[r, 0, 0] <- 0.f
68 yGradientData.[r, w - 1, 0] <- 0.f
69
70 for c in 0 .. w - 1 do
71 xGradientData.[0, c, 0] <- 0.f
72 xGradientData.[h - 1, c, 0] <- 0.f
73 yGradientData.[0, c, 0] <- 0.f
74 yGradientData.[h - 1, c, 0] <- 0.f
75
76 use magnitudes = new Matrix<float32>(xGradient.Size)
77 use angles = new Matrix<float32>(xGradient.Size)
78 CvInvoke.CartToPolar(xGradient, yGradient, magnitudes, angles) // Compute the magnitudes (without angles).
79
80 let thresholdHigh, thresholdLow =
81 let sensibilityHigh = 0.1f
82 let sensibilityLow = 0.1f
83 use magnitudesByte = magnitudes.Convert<byte>()
84 let threshold = float32 <| CvInvoke.Threshold(magnitudesByte, magnitudesByte, 0.0, 1.0, CvEnum.ThresholdType.Otsu ||| CvEnum.ThresholdType.Binary)
85 threshold + (sensibilityHigh * threshold), threshold - (sensibilityLow * threshold)
86
87 // Non-maximum suppression.
88 use nms = new Matrix<byte>(xGradient.Size)
89
90 let nmsData = nms.Data
91 let anglesData = angles.Data
92 let magnitudesData = magnitudes.Data
93 let xGradientData = xGradient.Data
94 let yGradientData = yGradient.Data
95
96 let PI = float32 Math.PI
97
98 for i in 0 .. h - 1 do
99 nmsData.[i, 0] <- 0uy
100 nmsData.[i, w - 1] <- 0uy
101
102 for j in 0 .. w - 1 do
103 nmsData.[0, j] <- 0uy
104 nmsData.[h - 1, j] <- 0uy
105
106 for i in 1 .. h - 2 do
107 for j in 1 .. w - 2 do
108 let vx = xGradientData.[i, j, 0]
109 let vy = yGradientData.[i, j, 0]
110 if vx <> 0.f || vy <> 0.f
111 then
112 let angle = anglesData.[i, j]
113
114 let vx', vy' = abs vx, abs vy
115 let ratio2 = if vx' > vy' then vy' / vx' else vx' / vy'
116 let ratio1 = 1.f - ratio2
117
118 let mNeigbors (sign: int) : float32 =
119 if angle < PI / 4.f
120 then ratio1 * magnitudesData.[i, j + sign] + ratio2 * magnitudesData.[i + sign, j + sign]
121 elif angle < PI / 2.f
122 then ratio2 * magnitudesData.[i + sign, j + sign] + ratio1 * magnitudesData.[i + sign, j]
123 elif angle < 3.f * PI / 4.f
124 then ratio1 * magnitudesData.[i + sign, j] + ratio2 * magnitudesData.[i + sign, j - sign]
125 elif angle < PI
126 then ratio2 * magnitudesData.[i + sign, j - sign] + ratio1 * magnitudesData.[i, j - sign]
127 elif angle < 5.f * PI / 4.f
128 then ratio1 * magnitudesData.[i, j - sign] + ratio2 * magnitudesData.[i - sign, j - sign]
129 elif angle < 3.f * PI / 2.f
130 then ratio2 * magnitudesData.[i - sign, j - sign] + ratio1 * magnitudesData.[i - sign, j]
131 elif angle < 7.f * PI / 4.f
132 then ratio1 * magnitudesData.[i - sign, j] + ratio2 * magnitudesData.[i - sign, j + sign]
133 else ratio2 * magnitudesData.[i - sign, j + sign] + ratio1 * magnitudesData.[i, j + sign]
134
135 let m = magnitudesData.[i, j]
136 if m >= thresholdLow && m > mNeigbors 1 && m > mNeigbors -1
137 then
138 nmsData.[i, j] <- 1uy
139
140 // suppressMConnections nms // It's not helpful for the rest of the process (ellipse detection).
141
142 let edges = new Matrix<byte>(xGradient.Size)
143 let edgesData = edges.Data
144
145 // Hysteresis thresholding.
146 let toVisit = Stack<Point>()
147 for i in 0 .. h - 1 do
148 for j in 0 .. w - 1 do
149 if nmsData.[i, j] = 1uy && magnitudesData.[i, j] >= thresholdHigh
150 then
151 nmsData.[i, j] <- 0uy
152 toVisit.Push(Point(j, i))
153 while toVisit.Count > 0 do
154 let p = toVisit.Pop()
155 edgesData.[p.Y, p.X] <- 1uy
156 for i' in -1 .. 1 do
157 for j' in -1 .. 1 do
158 if i' <> 0 || j' <> 0
159 then
160 let ni = p.Y + i'
161 let nj = p.X + j'
162 if ni >= 0 && ni < h && nj >= 0 && nj < w && nmsData.[ni, nj] = 1uy
163 then
164 nmsData.[ni, nj] <- 0uy
165 toVisit.Push(Point(nj, ni))
166
167 edges, xGradient, yGradient
168
169
170 let gaussianFilter (img : Image<'TColor, 'TDepth>) (standardDeviation : float) : Image<'TColor, 'TDepth> =
171 let size = 2 * int (ceil (4.0 * standardDeviation)) + 1
172 img.SmoothGaussian(size, size, standardDeviation, standardDeviation)
173
174
175 type Points = HashSet<Point>
176
177 let drawPoints (img: Image<Gray, 'TDepth>) (points: Points) (intensity: 'TDepth) =
178 for p in points do
179 img.Data.[p.Y, p.X, 0] <- intensity
180
181 type ExtremumType =
182 | Maxima = 1
183 | Minima = 2
184
185 let findExtremum (img: Image<Gray, 'TDepth>) (extremumType: ExtremumType) : IEnumerable<Points> =
186 let w = img.Width
187 let h = img.Height
188 let se = [| -1, 0; 0, -1; 1, 0; 0, 1 |]
189
190 let imgData = img.Data
191 let suppress: bool[,] = Array2D.zeroCreate h w
192
193 let result = List<List<Point>>()
194
195 let flood (start: Point) : List<List<Point>> =
196 let sameLevelToCheck = Stack<Point>()
197 let betterLevelToCheck = Stack<Point>()
198 betterLevelToCheck.Push(start)
199
200 let result' = List<List<Point>>()
201
202 while betterLevelToCheck.Count > 0 do
203 let p = betterLevelToCheck.Pop()
204 if not suppress.[p.Y, p.X]
205 then
206 suppress.[p.Y, p.X] <- true
207 sameLevelToCheck.Push(p)
208 let current = List<Point>()
209
210 let mutable betterExists = false
211
212 while sameLevelToCheck.Count > 0 do
213 let p' = sameLevelToCheck.Pop()
214 let currentLevel = imgData.[p'.Y, p'.X, 0]
215 current.Add(p') |> ignore
216 for i, j in se do
217 let ni = i + p'.Y
218 let nj = j + p'.X
219 if ni >= 0 && ni < h && nj >= 0 && nj < w
220 then
221 let level = imgData.[ni, nj, 0]
222 let notSuppressed = not suppress.[ni, nj]
223
224 if level = currentLevel && notSuppressed
225 then
226 suppress.[ni, nj] <- true
227 sameLevelToCheck.Push(Point(nj, ni))
228 elif if extremumType = ExtremumType.Maxima then level > currentLevel else level < currentLevel
229 then
230 betterExists <- true
231 if notSuppressed
232 then
233 betterLevelToCheck.Push(Point(nj, ni))
234
235 if not betterExists
236 then
237 result'.Add(current)
238 result'
239
240 for i in 0 .. h - 1 do
241 for j in 0 .. w - 1 do
242 let maxima = flood (Point(j, i))
243 if maxima.Count > 0
244 then
245 result.AddRange(maxima)
246
247 result.Select(fun l -> Points(l))
248
249
250 let findMaxima (img: Image<Gray, 'TDepth>) : IEnumerable<Points> =
251 findExtremum img ExtremumType.Maxima
252
253
254 let findMinima (img: Image<Gray, 'TDepth>) : IEnumerable<Points> =
255 findExtremum img ExtremumType.Minima
256
257
258 type PriorityQueue () =
259 let size = 256
260 let q: Points[] = Array.init size (fun i -> Points())
261 let mutable highest = -1 // Value of the first elements of 'q'.
262 let mutable lowest = size
263
264 member this.NextMax () : byte * Point =
265 if this.IsEmpty
266 then
267 invalidOp "Queue is empty"
268 else
269 let l = q.[highest]
270 let next = l.First()
271 l.Remove(next) |> ignore
272 let value = byte highest
273
274 if l.Count = 0
275 then
276 highest <- highest - 1
277 while highest > lowest && q.[highest].Count = 0 do
278 highest <- highest - 1
279 if highest = lowest
280 then
281 highest <- -1
282 lowest <- size
283
284 value, next
285
286 member this.NextMin () : byte * Point =
287 if this.IsEmpty
288 then
289 invalidOp "Queue is empty"
290 else
291 let l = q.[lowest + 1]
292 let next = l.First()
293 l.Remove(next) |> ignore
294 let value = byte (lowest + 1)
295
296 if l.Count = 0
297 then
298 lowest <- lowest + 1
299 while lowest < highest && q.[lowest + 1].Count = 0 do
300 lowest <- lowest + 1
301 if highest = lowest
302 then
303 highest <- -1
304 lowest <- size
305
306 value, next
307
308 member this.Max =
309 highest |> byte
310
311 member this.Min =
312 lowest + 1 |> byte
313
314 member this.Add (value: byte) (p: Point) =
315 let vi = int value
316
317 if vi > highest
318 then
319 highest <- vi
320 if vi <= lowest
321 then
322 lowest <- vi - 1
323
324 q.[vi].Add(p) |> ignore
325
326 member this.Remove (value: byte) (p: Point) =
327 let vi = int value
328 if q.[vi].Remove(p) && q.[vi].Count = 0
329 then
330 if vi = highest
331 then
332 highest <- highest - 1
333 while highest > lowest && q.[highest].Count = 0 do
334 highest <- highest - 1
335 elif vi - 1 = lowest
336 then
337 lowest <- lowest + 1
338 while lowest < highest && q.[lowest + 1].Count = 0 do
339 lowest <- lowest + 1
340
341 if highest = lowest // The queue is now empty.
342 then
343 highest <- -1
344 lowest <- size
345
346 member this.IsEmpty =
347 highest = -1
348
349 member this.Clear () =
350 while highest > lowest do
351 q.[highest].Clear()
352 highest <- highest - 1
353 highest <- -1
354 lowest <- size
355
356
357 type private AreaState =
358 | Removed = 1
359 | Unprocessed = 2
360 | Validated = 3
361
362 type private AreaOperation =
363 | Opening = 1
364 | Closing = 2
365
366 [<AllowNullLiteral>]
367 type private Area (elements: Points) =
368 member this.Elements = elements
369 member val Intensity = None with get, set
370 member val State = AreaState.Unprocessed with get, set
371
372 let private areaOperation (img: Image<Gray, byte>) (area: int) (op: AreaOperation) =
373 let w = img.Width
374 let h = img.Height
375 let imgData = img.Data
376 let se = [| -1, 0; 0, -1; 1, 0; 0, 1 |]
377
378 let areas = List<Area>((if op = AreaOperation.Opening then findMaxima img else findMinima img) |> Seq.map Area)
379
380 let pixels: Area[,] = Array2D.create h w null
381 for m in areas do
382 for e in m.Elements do
383 pixels.[e.Y, e.X] <- m
384
385 let queue = PriorityQueue()
386
387 let addEdgeToQueue (elements: Points) =
388 for p in elements do
389 for i, j in se do
390 let ni = i + p.Y
391 let nj = j + p.X
392 let p' = Point(nj, ni)
393 if ni >= 0 && ni < h && nj >= 0 && nj < w && not (elements.Contains(p'))
394 then
395 queue.Add (imgData.[ni, nj, 0]) p'
396
397 // Reverse order is quicker.
398 for i in areas.Count - 1 .. -1 .. 0 do
399 let m = areas.[i]
400 if m.Elements.Count <= area && m.State <> AreaState.Removed
401 then
402 queue.Clear()
403 addEdgeToQueue m.Elements
404
405 let mutable intensity = if op = AreaOperation.Opening then queue.Max else queue.Min
406 let nextElements = Points()
407
408 let mutable stop = false
409 while not stop do
410 let intensity', p = if op = AreaOperation.Opening then queue.NextMax () else queue.NextMin ()
411 let mutable merged = false
412
413 if intensity' = intensity // The intensity doesn't change.
414 then
415 if m.Elements.Count + nextElements.Count + 1 > area
416 then
417 m.State <- AreaState.Validated
418 m.Intensity <- Some intensity
419 stop <- true
420 else
421 nextElements.Add(p) |> ignore
422
423 elif if op = AreaOperation.Opening then intensity' < intensity else intensity' > intensity
424 then
425 m.Elements.UnionWith(nextElements)
426 for e in nextElements do
427 pixels.[e.Y, e.X] <- m
428
429 if m.Elements.Count = area
430 then
431 m.State <- AreaState.Validated
432 m.Intensity <- Some (intensity')
433 stop <- true
434 else
435 intensity <- intensity'
436 nextElements.Clear()
437 nextElements.Add(p) |> ignore
438
439 else
440 let m' = pixels.[p.Y, p.X]
441 if m' <> null
442 then
443 if m'.Elements.Count + m.Elements.Count <= area
444 then
445 m'.State <- AreaState.Removed
446 for e in m'.Elements do
447 pixels.[e.Y, e.X] <- m
448 queue.Remove imgData.[e.Y, e.X, 0] e
449 addEdgeToQueue m'.Elements
450 m.Elements.UnionWith(m'.Elements)
451 let intensityMax = if op = AreaOperation.Opening then queue.Max else queue.Min
452 if intensityMax <> intensity
453 then
454 intensity <- intensityMax
455 nextElements.Clear()
456 merged <- true
457
458 if not merged
459 then
460 m.State <- AreaState.Validated
461 m.Intensity <- Some (intensity)
462 stop <- true
463
464 if not stop && not merged
465 then
466 for i, j in se do
467 let ni = i + p.Y
468 let nj = j + p.X
469 let p' = Point(nj, ni)
470 if ni < 0 || ni >= h || nj < 0 || nj >= w
471 then
472 m.State <- AreaState.Validated
473 m.Intensity <- Some (intensity)
474 stop <- true
475 elif not (m.Elements.Contains(p')) && not (nextElements.Contains(p'))
476 then
477 queue.Add (imgData.[ni, nj, 0]) p'
478
479 if queue.IsEmpty
480 then
481 if m.Elements.Count + nextElements.Count <= area
482 then
483 m.State <- AreaState.Validated
484 m.Intensity <- Some intensity'
485 m.Elements.UnionWith(nextElements)
486 stop <- true
487
488 for m in areas do
489 if m.State = AreaState.Validated
490 then
491 match m.Intensity with
492 | Some i ->
493 for p in m.Elements do
494 imgData.[p.Y, p.X, 0] <- i
495 | _ -> ()
496 ()
497
498
499 let areaOpen (img: Image<Gray, byte>) (area: int) =
500 areaOperation img area AreaOperation.Opening
501
502 let areaClose (img: Image<Gray, byte>) (area: int) =
503 areaOperation img area AreaOperation.Closing
504
505 [<AllowNullLiteral>]
506 type Island (cmp: IComparer<float32>) =
507 member val Shore = Heap.Heap<float32, Point>(cmp) with get
508 member val Level = 0.f with get, set
509 member val Surface = 0 with get, set
510
511
512 let private areaOperationF (img: Image<Gray, float32>) (area: int) (op: AreaOperation) =
513 let w = img.Width
514 let h = img.Height
515 let earth = img.Data
516 let se = [| -1, 0; 0, -1; 1, 0; 0, 1 |]
517
518 let comparer = if op = AreaOperation.Opening
519 then { new IComparer<float32> with member this.Compare(v1, v2) = v1.CompareTo(v2) }
520 else { new IComparer<float32> with member this.Compare(v1, v2) = v2.CompareTo(v1) }
521
522 let ownership: Island[,] = Array2D.create h w null
523
524 // Initialize islands with their shore.
525 let islands = List<Island>()
526 let extremum = img |> if op = AreaOperation.Opening then findMaxima else findMinima
527 for e in extremum do
528 let island =
529 let p = e.First()
530 Island(comparer, Level = earth.[p.Y, p.X, 0], Surface = e.Count)
531 islands.Add(island)
532 let shorePoints = Points()
533 for p in e do
534 ownership.[p.Y, p.X] <- island
535 for i, j in se do
536 let ni = i + p.Y
537 let nj = j + p.X
538 let neighbor = Point(nj, ni)
539 if ni >= 0 && ni < h && nj >= 0 && nj < w && ownership.[ni, nj] = null && not (shorePoints.Contains(neighbor))
540 then
541 shorePoints.Add(neighbor) |> ignore
542 island.Shore.Add earth.[ni, nj, 0] neighbor
543
544 for island in islands do
545 let mutable stop = island.Shore.IsEmpty
546
547 // 'true' if 'p' is owned or adjacent to 'island'.
548 let ownedOrAdjacent (p: Point) : bool =
549 ownership.[p.Y, p.X] = island ||
550 (p.Y > 0 && ownership.[p.Y - 1, p.X] = island) ||
551 (p.Y < h - 1 && ownership.[p.Y + 1, p.X] = island) ||
552 (p.X > 0 && ownership.[p.Y, p.X - 1] = island) ||
553 (p.X < w - 1 && ownership.[p.Y, p.X + 1] = island)
554
555 while not stop && island.Surface < area do
556 let level, next = island.Shore.Max
557 let other = ownership.[next.Y, next.X]
558 if other = island // During merging, some points on the shore may be owned by the island itself -> ignored.
559 then
560 island.Shore.RemoveNext ()
561 else
562 if other <> null
563 then // We touching another island.
564 if island.Surface + other.Surface >= area
565 then
566 stop <- true
567 else // We can merge 'other' into 'surface'.
568 island.Surface <- island.Surface + other.Surface
569 island.Level <- if comparer.Compare(island.Level, other.Level) > 0 then island.Level else other.Level
570 for l, p in other.Shore do
571 let mutable currentY = p.Y + 1
572 while currentY < h && ownership.[currentY, p.X] = other do
573 ownership.[currentY, p.X] <- island
574 currentY <- currentY + 1
575 island.Shore.Add l p
576 other.Shore.Clear()
577
578 elif comparer.Compare(level, island.Level) > 0
579 then
580 stop <- true
581 else
582 island.Shore.RemoveNext ()
583 for i, j in se do
584 let ni = i + next.Y
585 let nj = j + next.X
586 if ni < 0 || ni >= h || nj < 0 || nj >= w
587 then
588 island.Surface <- Int32.MaxValue
589 stop <- true
590 else
591 let neighbor = Point(nj, ni)
592 if not <| ownedOrAdjacent neighbor
593 then
594 island.Shore.Add earth.[ni, nj, 0] neighbor
595 if not stop
596 then
597 ownership.[next.Y, next.X] <- island
598 island.Level <- level
599 island.Surface <- island.Surface + 1
600
601 for i in 0 .. h - 1 do
602 for j in 0 .. w - 1 do
603 let island = ownership.[i, j]
604 if island <> null
605 then
606 earth.[i, j, 0] <- island.Level
607 ()
608
609
610 let areaOpenF (img: Image<Gray, float32>) (area: int) =
611 areaOperationF img area AreaOperation.Opening
612
613 let areaCloseF (img: Image<Gray, float32>) (area: int) =
614 areaOperationF img area AreaOperation.Closing
615
616 // A simpler algorithm than 'areaOpen' but slower.
617 let areaOpen2 (img: Image<Gray, byte>) (area: int) =
618 let w = img.Width
619 let h = img.Height
620 let imgData = img.Data
621 let se = [| -1, 0; 0, -1; 1, 0; 0, 1 |]
622
623 let histogram = Array.zeroCreate 256
624 for i in 0 .. h - 1 do
625 for j in 0 .. w - 1 do
626 let v = imgData.[i, j, 0] |> int
627 histogram.[v] <- histogram.[v] + 1
628
629 let flooded : bool[,] = Array2D.zeroCreate h w
630
631 let pointsChecked = HashSet<Point>()
632 let pointsToCheck = Stack<Point>()
633
634 for level in 255 .. -1 .. 0 do
635 let mutable n = histogram.[level]
636 if n > 0
637 then
638 for i in 0 .. h - 1 do
639 for j in 0 .. w - 1 do
640 if not flooded.[i, j] && imgData.[i, j, 0] = byte level
641 then
642 let mutable maxNeighborValue = 0uy
643 pointsChecked.Clear()
644 pointsToCheck.Clear()
645 pointsToCheck.Push(Point(j, i))
646
647 while pointsToCheck.Count > 0 do
648 let next = pointsToCheck.Pop()
649 pointsChecked.Add(next) |> ignore
650 flooded.[next.Y, next.X] <- true
651
652 for nx, ny in se do
653 let p = Point(next.X + nx, next.Y + ny)
654 if p.X >= 0 && p.X < w && p.Y >= 0 && p.Y < h
655 then
656 let v = imgData.[p.Y, p.X, 0]
657 if v = byte level
658 then
659 if not (pointsChecked.Contains(p))
660 then
661 pointsToCheck.Push(p)
662 elif v > maxNeighborValue
663 then
664 maxNeighborValue <- v
665
666 if int maxNeighborValue < level && pointsChecked.Count <= area
667 then
668 for p in pointsChecked do
669 imgData.[p.Y, p.X, 0] <- maxNeighborValue
670
671
672 // Zhang and Suen algorithm.
673 // Modify 'mat' in place.
674 let thin (mat: Matrix<byte>) =
675 let w = mat.Width
676 let h = mat.Height
677 let mutable data1 = mat.Data
678 let mutable data2 = Array2D.copy data1
679
680 let mutable pixelChanged = true
681 let mutable oddIteration = true
682
683 while pixelChanged do
684 pixelChanged <- false
685 for i in 0..h-1 do
686 for j in 0..w-1 do
687 if data1.[i, j] = 1uy
688 then
689 let p2 = if i = 0 then 0uy else data1.[i-1, j]
690 let p3 = if i = 0 || j = w-1 then 0uy else data1.[i-1, j+1]
691 let p4 = if j = w-1 then 0uy else data1.[i, j+1]
692 let p5 = if i = h-1 || j = w-1 then 0uy else data1.[i+1, j+1]
693 let p6 = if i = h-1 then 0uy else data1.[i+1, j]
694 let p7 = if i = h-1 || j = 0 then 0uy else data1.[i+1, j-1]
695 let p8 = if j = 0 then 0uy else data1.[i, j-1]
696 let p9 = if i = 0 || j = 0 then 0uy else data1.[i-1, j-1]
697
698 let sumNeighbors = p2 + p3 + p4 + p5 + p6 + p7 + p8 + p9
699 if sumNeighbors >= 2uy && sumNeighbors <= 6uy &&
700 (if p2 = 0uy && p3 = 1uy then 1 else 0) +
701 (if p3 = 0uy && p4 = 1uy then 1 else 0) +
702 (if p4 = 0uy && p5 = 1uy then 1 else 0) +
703 (if p5 = 0uy && p6 = 1uy then 1 else 0) +
704 (if p6 = 0uy && p7 = 1uy then 1 else 0) +
705 (if p7 = 0uy && p8 = 1uy then 1 else 0) +
706 (if p8 = 0uy && p9 = 1uy then 1 else 0) +
707 (if p9 = 0uy && p2 = 1uy then 1 else 0) = 1 &&
708 if oddIteration
709 then p2 * p4 * p6 = 0uy && p4 * p6 * p8 = 0uy
710 else p2 * p4 * p8 = 0uy && p2 * p6 * p8 = 0uy
711 then
712 data2.[i, j] <- 0uy
713 pixelChanged <- true
714 else
715 data2.[i, j] <- 0uy
716
717 oddIteration <- not oddIteration
718 let tmp = data1
719 data1 <- data2
720 data2 <- tmp
721
722
723 // Remove all 8-connected pixels with an area equal or greater than 'areaSize'.
724 // Modify 'mat' in place.
725 let removeArea (mat: Matrix<byte>) (areaSize: int) =
726 let neighbors = [|
727 (-1, 0) // p2
728 (-1, 1) // p3
729 ( 0, 1) // p4
730 ( 1, 1) // p5
731 ( 1, 0) // p6
732 ( 1, -1) // p7
733 ( 0, -1) // p8
734 (-1, -1) |] // p9
735
736 use mat' = new Matrix<byte>(mat.Size)
737 let w = mat'.Width
738 let h = mat'.Height
739 mat.CopyTo(mat')
740
741 let data = mat.Data
742 let data' = mat'.Data
743
744 for i in 0..h-1 do
745 for j in 0..w-1 do
746 if data'.[i, j] = 1uy
747 then
748 let neighborhood = List<Point>()
749 let neighborsToCheck = Stack<Point>()
750 neighborsToCheck.Push(Point(j, i))
751 data'.[i, j] <- 0uy
752
753 while neighborsToCheck.Count > 0 do
754 let n = neighborsToCheck.Pop()
755 neighborhood.Add(n)
756 for (ni, nj) in neighbors do
757 let pi = n.Y + ni
758 let pj = n.X + nj
759 if pi >= 0 && pi < h && pj >= 0 && pj < w && data'.[pi, pj] = 1uy
760 then
761 neighborsToCheck.Push(Point(pj, pi))
762 data'.[pi, pj] <- 0uy
763 if neighborhood.Count <= areaSize
764 then
765 for n in neighborhood do
766 data.[n.Y, n.X] <- 0uy
767
768 let connectedComponents (img: Image<Gray, byte>) (startPoints: List<Point>) : List<Point> =
769 let w = img.Width
770 let h = img.Height
771
772 let pointChecked = Points()
773 let pointToCheck = Stack<Point>(startPoints);
774
775 let data = img.Data
776
777 while pointToCheck.Count > 0 do
778 let next = pointToCheck.Pop()
779 pointChecked.Add(next) |> ignore
780 for ny in -1 .. 1 do
781 for nx in -1 .. 1 do
782 if ny <> 0 && nx <> 0
783 then
784 let p = Point(next.X + nx, next.Y + ny)
785 if p.X >= 0 && p.X < w && p.Y >= 0 && p.Y < h && data.[p.Y, p.X, 0] > 0uy && not (pointChecked.Contains p)
786 then
787 pointToCheck.Push(p)
788
789 List<Point>(pointChecked)
790
791
792 let drawLine (img: Image<'TColor, 'TDepth>) (color: 'TColor) (x0: int) (y0: int) (x1: int) (y1: int) (thickness: int) =
793 img.Draw(LineSegment2D(Point(x0, y0), Point(x1, y1)), color, thickness);
794
795
796 let drawLineF (img: Image<'TColor, 'TDepth>) (color: 'TColor) (x0: float) (y0: float) (x1: float) (y1: float) (thickness: int) =
797 img.Draw(LineSegment2DF(PointF(float32 x0, float32 y0), PointF(float32 x1, float32 y1)), color, thickness, CvEnum.LineType.AntiAlias);
798
799
800 let drawEllipse (img: Image<'TColor, 'TDepth>) (e: Types.Ellipse) (color: 'TColor) (alpha: float) =
801
802 if alpha >= 1.0
803 then
804 img.Draw(Ellipse(PointF(float32 e.Cx, float32 e.Cy), SizeF(2.f * e.B, 2.f * e.A), e.Alpha / PI * 180.f), color, 1, CvEnum.LineType.AntiAlias)
805 else
806 let windowPosX = e.Cx - e.A - 5.f
807 let gapX = windowPosX - (float32 (int windowPosX))
808
809 let windowPosY = e.Cy - e.A - 5.f
810 let gapY = windowPosY - (float32 (int windowPosY))
811
812 let roi = Rectangle(int windowPosX, int windowPosY, 2.f * (e.A + 5.f) |> int, 2.f * (e.A + 5.f) |> int)
813
814 img.ROI <- roi
815 if roi = img.ROI // We do not display ellipses touching the edges (FIXME)
816 then
817 use i = new Image<'TColor, 'TDepth>(img.ROI.Size)
818 i.Draw(Ellipse(PointF(float32 <| (e.A + 5.f + gapX) , float32 <| (e.A + 5.f + gapY)), SizeF(2.f * e.B, 2.f * e.A), e.Alpha / PI * 180.f), color, 1, CvEnum.LineType.AntiAlias)
819 CvInvoke.AddWeighted(img, 1.0, i, alpha, 0.0, img)
820 img.ROI <- Rectangle.Empty
821
822
823 let drawEllipses (img: Image<'TColor, 'TDepth>) (ellipses: Types.Ellipse list) (color: 'TColor) (alpha: float) =
824 List.iter (fun e -> drawEllipse img e color alpha) ellipses
825
826
827 let rngCell = System.Random()
828 let drawCell (img: Image<Bgr, byte>) (drawCellContent: bool) (c: Types.Cell) =
829 if drawCellContent
830 then
831 let colorB = rngCell.Next(20, 70)
832 let colorG = rngCell.Next(20, 70)
833 let colorR = rngCell.Next(20, 70)
834
835 for y in 0 .. c.elements.Height - 1 do
836 for x in 0 .. c.elements.Width - 1 do
837 if c.elements.[y, x] > 0uy
838 then
839 let dx, dy = c.center.X - c.elements.Width / 2, c.center.Y - c.elements.Height / 2
840 let b = img.Data.[y + dy, x + dx, 0] |> int
841 let g = img.Data.[y + dy, x + dx, 1] |> int
842 let r = img.Data.[y + dy, x + dx, 2] |> int
843 img.Data.[y + dy, x + dx, 0] <- if b + colorB > 255 then 255uy else byte (b + colorB)
844 img.Data.[y + dy, x + dx, 1] <- if g + colorG > 255 then 255uy else byte (g + colorG)
845 img.Data.[y + dy, x + dx, 2] <- if r + colorR > 255 then 255uy else byte (r + colorR)
846
847 let crossColor, crossColor2 =
848 match c.cellClass with
849 | Types.HealthyRBC -> Bgr(255., 0., 0.), Bgr(255., 255., 255.)
850 | Types.InfectedRBC -> Bgr(0., 0., 255.), Bgr(120., 120., 255.)
851 | Types.Peculiar -> Bgr(0., 0., 0.), Bgr(80., 80., 80.)
852
853 drawLine img crossColor2 (c.center.X - 3) c.center.Y (c.center.X + 3) c.center.Y 2
854 drawLine img crossColor2 c.center.X (c.center.Y - 3) c.center.X (c.center.Y + 3) 2
855
856 drawLine img crossColor (c.center.X - 3) c.center.Y (c.center.X + 3) c.center.Y 1
857 drawLine img crossColor c.center.X (c.center.Y - 3) c.center.X (c.center.Y + 3) 1
858
859
860 let drawCells (img: Image<Bgr, byte>) (drawCellContent: bool) (cells: Types.Cell list) =
861 List.iter (fun c -> drawCell img drawCellContent c) cells