3 use std
::{ sync
::Mutex
, env
::args
, fs
::File
, io
::prelude
::* };
6 use actix_web
::{ get
, web
, Responder
, middleware
, App
, HttpServer
};
8 use ron
::{ de
::from_reader
, ser
::{ to_string_pretty
, PrettyConfig
} };
9 use serde
::{ Deserialize
, Serialize
};
10 use cached
::proc_macro
::cached
;
14 mod valheim_controller
;
17 #[template(path = "main.html")]
28 const VALUE_UNKNOWN
: &str = "-";
30 #[cached(size = 1, time = 10)]
31 fn get_valheim_executable_information_cached(world_path
: String
, backup_path
: String
) -> Option
<valheim_controller
::ValheimExe
> {
32 valheim_controller
::get_valheim_executable_information(&world_path
, &backup_path
)
36 async
fn main_page(config_shared
: web
::Data
<Mutex
<Config
>>) -> impl Responder
{
37 let config
= config_shared
.lock().unwrap();
39 match get_valheim_executable_information_cached(config
.world_path
.clone(), config
.backup_path
.clone()) {
42 text_status
: String
::from("Valheim server is up and running :)"),
43 memory
: info
.format_memory(),
44 load_average
: info
.format_load_average(),
45 uptime
: info
.format_uptime(),
46 world_size
: info
.format_world_size(),
47 nb_of_players
: info
.get_nb_of_player(),
48 last_backup
: info
.format_last_backup()
51 let value_unknown
= String
::from(VALUE_UNKNOWN
);
52 MainTemplate
{ text_status
: String
::from("Valheim server is down :("), memory
: value_unknown
.clone(), load_average
: value_unknown
.clone(), uptime
: value_unknown
.clone(), world_size
: value_unknown
.clone(), nb_of_players
: 0, last_backup
: value_unknown
.clone() }
57 #[derive(Debug, Deserialize, Serialize)]
61 #[serde(default = "empty_string")]
64 #[serde(default = "empty_string")]
68 fn empty_string() -> String
{ "".to_owned() }
71 fn default() -> Self {
72 Config
{ port
: 8082, world_path
: String
::from(""), backup_path
: String
::from("") }
76 fn get_exe_name() -> String
{
77 let first_arg
= std
::env
::args().next().unwrap();
78 let sep
: &[_
] = &['
\\'
, '
/'
];
79 first_arg
[first_arg
.rfind(sep
).unwrap()+1..].to_string()
82 fn load_config() -> Config
{
83 // unwrap_or_else(|_| panic!("Failed to open configuration file {}", consts::FILE_CONF));
84 match File
::open(consts
::FILE_CONF
) {
85 Ok(file
) => from_reader(file
).unwrap_or_else(|_
| panic!("Failed to open configuration file {}", consts
::FILE_CONF
)),
87 let mut file
= File
::create(consts
::FILE_CONF
) .unwrap();
88 let default_config
= Config
::default();
89 file
.write_all(to_string_pretty(&default_config
, PrettyConfig
::new()).unwrap().as_bytes()).unwrap(); // We do not use 'to_writer' because it can't pretty format the output.
96 async
fn main() -> std
::io
::Result
<()> {
97 let config
= load_config();
98 let port
= config
.port
;
100 if process_args(&config
) { return Ok(()) }
102 println!("Starting Valheim Admin as web server...");
104 println!("Configuration: {:?}", config
);
106 let config_shared
= web
::Data
::new(Mutex
::new(config
));
112 .app_data(config_shared
.clone())
113 .wrap(middleware
::Compress
::default())
114 .wrap(middleware
::Logger
::default())
116 .service(fs
::Files
::new("/static", "static").show_files_listing())
119 .bind(&format!("0.0.0.0:{}", port
))
125 fn process_args(config
: &Config
) -> bool
{
128 println!(" {} [--help] [--status]", get_exe_name());
131 let args
: Vec
<String
> = args().collect();
133 if args
.iter().any(|arg
| arg
== "--help") {
136 } else if args
.iter().any(|arg
| arg
== "--status") {
137 println!("{:?}", valheim_controller
::get_valheim_executable_information(&config
.world_path
, &config
.backup_path
));