1 #ifndef SHADER_LOADERS_H
2 #define SHADER_LOADERS_H
4 #include "envBilatGL.h"
5 #include "ShaderPrograms.h"
8 class CBI_GL ShaderLoaders
13 virtual ~ShaderLoaders();
15 static Shaders
* loadVertexShader(string fileName
);
17 static Shaders
* loadFragmentShader(string fileName
);
19 static ShaderCodes
* loadShaderSourceCode(string fileName
);
21 static ShaderPrograms
* loadShaderProgram(string fileNameVertexShader
, string fileNameFragmentShader
);
24 static Shaders
* loadShader(GLenum type
, string fileName
);