8304162856ab0224cbae88be5ab813a396d04371
5 #include "ShaderCodes.h"
8 * Use ShaderLoader to crate a Shader
9 * But shaderType is GL_VERTEX_SHADER or GL_FRAGMENT_SHADER
14 Shaders(GLenum shaderType
,ShaderCodes
* sourceCode
);
19 GLuint
getShaderID() const;
22 ShaderCodes
* shaderCode
;